From d19175e1a4d9f65c480540b69f3255eb4981e1f6 Mon Sep 17 00:00:00 2001 From: tux9th Date: Sun, 24 Nov 2013 11:19:57 +0100 Subject: Editing Spell #N12: Upon using Dark Magic users now call emoticon 5 instead of 3. devil emoticon instead of amiable on. --- world/map/conf/magic.conf.template | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'world/map/conf') diff --git a/world/map/conf/magic.conf.template b/world/map/conf/magic.conf.template index ea85bfa4..29f2ade5 100644 --- a/world/map/conf/magic.conf.template +++ b/world/map/conf/magic.conf.template @@ -876,10 +876,9 @@ SPELL happy-curse (target : PC) : "#N12" = REQUIRE rdistance(location(target), location(caster)) < 1 + spellpower / 100) => EFFECT CALL adjust_spellpower(school); CALL default_effect(); - h = (max_hp(caster) / 2) * -1; - IF skill(caster, DARK) > 1 - THEN itemheal(caster, h, 0); - FOR i = 0 TO (spellpower / 10) DO (emote(target, 3); WAIT 500;); + IF (skill(caster, DARK) > 1) + THEN FOR i = 0 TO (spellpower / 10) DO (emote(target, 5); WAIT 500;) + ELSE FOR i = 0 TO (spellpower / 10) DO (emote(target, 3); WAIT 500;); CALL gain_xp(1, 23); LOCAL SPELL rain : "#N13" = -- cgit v1.2.3-70-g09d2