From e30a2980ddd577243015d0cc44159170a925c5fa Mon Sep 17 00:00:00 2001 From: Chuck Miller Date: Thu, 22 Jul 2010 21:57:54 -0400 Subject: Adjust level control for the fight cave --- npc/029-3_Fight_Cave/parua.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'npc') diff --git a/npc/029-3_Fight_Cave/parua.txt b/npc/029-3_Fight_Cave/parua.txt index 2c54d4c8..acad6461 100644 --- a/npc/029-3_Fight_Cave/parua.txt +++ b/npc/029-3_Fight_Cave/parua.txt @@ -21,9 +21,9 @@ set zeny, zeny - 20000; npctalk "Let the battle begin!"; set $@FIGHT_CAVE_STATUS, 1; - set $@FIGHT_CAVE_LEVEL, BaseLevel / 2; + set $@FIGHT_CAVE_LEVEL, 0; set $@FIGHT_CAVE_PLAYER_COUNT, getareausers("029-3.gat", 20, 20, 70, 60); - goto L_NextRound; + goto L_Exit; L_Enjoy: mes "[Parua]"; @@ -68,7 +68,7 @@ L_CaveLogic: L_NextRound: set $@FIGHT_CAVE_ROUND_TIMER, 0; - set $@FIGHT_CAVE_LEVEL, $@FIGHT_CAVE_LEVEL + ($@FIGHT_CAVE_PLAYER_COUNT * 3); + set $@FIGHT_CAVE_LEVEL, $@FIGHT_CAVE_LEVEL + $@FIGHT_CAVE_PLAYER_COUNT; if ($@FIGHT_CAVE_LEVEL >= 1200) goto L_CleanUp; set $@FIGHT_CAVE_POINTS, $@FIGHT_CAVE_LEVEL; -- cgit v1.2.3-60-g2f50