From d21d470338b6ad5f6d9d540cb61212a4c3bfb064 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Fri, 31 Dec 2010 01:20:51 +0100 Subject: Rescue Cindy quest: - reward fix in Cindy - blocking the warp of the fight cave during battle - changing yeti stats for next test --- npc/031-3_Cave/cindyCave.txt | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'npc/031-3_Cave/cindyCave.txt') diff --git a/npc/031-3_Cave/cindyCave.txt b/npc/031-3_Cave/cindyCave.txt index 77046422..03bb0bde 100644 --- a/npc/031-3_Cave/cindyCave.txt +++ b/npc/031-3_Cave/cindyCave.txt @@ -90,7 +90,7 @@ L_Reward: getinventorylist; if (@inventorylist_count == 100) goto L_Full_Inv; - set @reward, rand(1); + set @reward, rand(2); if (@reward == 1) goto L_Wizard_Hat; //TODO: set right, when quarterstaff is in item_db //getitem "WoodenStaff", 1; @@ -100,8 +100,8 @@ L_Reward: L_Wizard_Hat: //TODO: set right, when quarterstaff is in item_db - //getitem "WizardHat", 1; - mes "DEBUG: GET ACORN INSTEAD OF WIZARDHAT"; + //getitem "BugLeg", 1; + mes "DEBUG: GET BUGLEG INSTEAD OF WIZARDHAT"; getitem "acorn", 1; L_Visit: @@ -183,11 +183,12 @@ onReward: if (isdead(0)) end; //TODO: determine, if and how many boss points should be added set BOSS_POINTS, BOSS_POINTS + 100; -//TODO: check, if two messages for the player works message strcharinfo(0), "You gain 100 Boss Points giving you a total of " + BOSS_POINTS; + if (@rescue_Cindy < 1) goto L_No_Progress; set @rescue_Cindy, 2; callsub S_Update_Mask; message strcharinfo(0), "Cindy looks relieved and as if she wants to talk with you."; +L_No_Progress: end; ///////// -- cgit v1.2.3-60-g2f50