From 00aa5d746fe7ce24b5bb491087cef53ac96b0d38 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Wed, 3 Jun 2009 09:20:13 -0600 Subject: Adjust herb spawn spells into a plant spawn spell Still needs work, like better strings for identifying which plant to spawn. --- conf/magic.conf.template | 67 +++++++++++++++++++----------------------------- 1 file changed, 27 insertions(+), 40 deletions(-) (limited to 'conf') diff --git a/conf/magic.conf.template b/conf/magic.conf.template index 199fa975..863d3c46 100644 --- a/conf/magic.conf.template +++ b/conf/magic.conf.template @@ -358,49 +358,36 @@ SPELL aggravate : "#N00" = THEN (CALL sfx_generic(target); aggravate(target, 0, caster);) -SPELL grow-mauve : "#N01" = +SPELL grow-plant (name : STRING) : "#N01" = LET level = 0 school = NATURE IN (MANA 4, CASTTIME 2000, - REQUIRE skill(caster, MAGIC) > level, - COMPONENTS ["MauveHerb", "Root"]) - => EFFECT CALL adjust_spellpower(school); - CALL default_effect(); - CALL gain_xp(1); - spawn(rbox(location, 2), caster, 1029, 1, if_then_else(skill(caster, NATURE) < 3, 1, if_then_else(skill(caster, NATURE) < 5, 2, 3)), 10000); - -SPELL grow-alizarin : "#N02" = - LET level = 0 - school = NATURE - IN (MANA 4, CASTTIME 2000, - REQUIRE skill(caster, MAGIC) > level, - COMPONENTS ["AlizarinHerb", "Root"]) - => EFFECT CALL adjust_spellpower(school); - CALL default_effect(); - CALL gain_xp(1); - spawn(rbox(location, 2), caster, 1032, 1, if_then_else(skill(caster, NATURE) < 3, 1, if_then_else(skill(caster, NATURE) < 5, 2, 3)), 10000); - -SPELL grow-gamboge : "#N03" = - LET level = 0 - school = NATURE - IN (MANA 4, CASTTIME 2000, - REQUIRE skill(caster, MAGIC) > level, - COMPONENTS ["GambogeHerb", "Root"]) - => EFFECT CALL adjust_spellpower(school); - CALL default_effect(); - CALL gain_xp(1); - spawn(rbox(location, 2), caster, 1031, 1, if_then_else(skill(caster, NATURE) < 3, 1, if_then_else(skill(caster, NATURE) < 5, 2, 3)), 10000); - -SPELL grow-cobalt : "#N04" = - LET level = 0 - school = NATURE - IN (MANA 4, CASTTIME 2000, - REQUIRE skill(caster, MAGIC) > level, - COMPONENTS ["CobaltHerb", "Root"]) - => EFFECT CALL adjust_spellpower(school); - CALL default_effect(); - CALL gain_xp(1); - spawn(rbox(location, 2), caster, 1030, 1, if_then_else(skill(caster, NATURE) < 3, 1, if_then_else(skill(caster, NATURE) < 5, 2, 3)), 10000); + REQUIRE skill(caster, MAGIC) > level) + => ( (REQUIRE name = "mauve", + COMPONENTS ["MauveHerb", "Root"]) => + EFFECT CALL adjust_spellpower(school); + CALL default_effect(); + CALL gain_xp(1); + spawn(rbox(location, 2), caster, 1029, 1, skill(caster, school) / 2 + 1, 10000); + | (REQUIRE name = "alizarin", + COMPONENTS ["AlizarinHerb", "Root"]) => + EFFECT CALL adjust_spellpower(school); + CALL default_effect(); + CALL gain_xp(1); + spawn(rbox(location, 2), caster, 1032, 1, skill(caster, school) / 2 + 1, 10000); + | (REQUIRE name = "gamboge", + COMPONENTS ["GambogeHerb", "Root"]) => + EFFECT CALL adjust_spellpower(school); + CALL default_effect(); + CALL gain_xp(1); + spawn(rbox(location, 2), caster, 1031, 1, skill(caster, school) / 2 + 1, 10000); + | (REQUIRE name = "cobalt", + COMPONENTS ["CobaltHerb", "Root"]) => + EFFECT CALL adjust_spellpower(school); + CALL default_effect(); + CALL gain_xp(1); + spawn(rbox(location, 2), caster, 1030, 1, skill(caster, school) / 2 + 1, 10000); + ) LOCAL SPELL summon-maggots : "#A00" = -- cgit v1.2.3-60-g2f50