From f6e57121b237dd1f84e49885e99cfa18fe087ec5 Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Thu, 16 Dec 2010 00:18:03 +0100 Subject: nivalis --- npc/014-1_Woodland/_import.txt | 1 + npc/014-1_Woodland/taro.txt | 74 +++++++++++++++++++++++++++++++++++ npc/020-1_Nivalis/KrickKrackKrock.txt | 17 ++++++-- npc/020-1_Nivalis/rockscissor.txt | 5 ++- npc/020-1_Nivalis/well.txt | 6 ++- npc/020-2_Nivalis/baktar.txt | 2 +- npc/020-2_Nivalis/taro.txt | 74 ----------------------------------- 7 files changed, 97 insertions(+), 82 deletions(-) create mode 100644 npc/014-1_Woodland/taro.txt delete mode 100644 npc/020-2_Nivalis/taro.txt diff --git a/npc/014-1_Woodland/_import.txt b/npc/014-1_Woodland/_import.txt index b84a9892..25cc56c3 100644 --- a/npc/014-1_Woodland/_import.txt +++ b/npc/014-1_Woodland/_import.txt @@ -2,3 +2,4 @@ map: 014-1.gat npc: npc/014-1_Woodland/_mobs.txt npc: npc/014-1_Woodland/_warps.txt npc: npc/014-1_Woodland/wedding-officiator.txt +npc: npc/014-1_Woodland/taro.txt diff --git a/npc/014-1_Woodland/taro.txt b/npc/014-1_Woodland/taro.txt new file mode 100644 index 00000000..3ec76163 --- /dev/null +++ b/npc/014-1_Woodland/taro.txt @@ -0,0 +1,74 @@ + +// Woodland Taro + +014-1.gat,54,43,0 script Taro 114,{ + if (getequipid(equip_head) == 511 || getequipid(equip_head) == 1206) goto L_Santa; + if (getequipid(equip_head) == 633) goto L_Elf; + if (getequipid(equip_head) == 628) goto L_NearElf; + if (getequipid(equip_head) == 1204) goto L_Antlers; + if (getequipid(equip_head) == 1205) goto L_Tree; + + mes "[Taro]"; + mes "\"I saw Santa Claus going up this road."; + mes "Will you help me following him?\""; + next; + + menu + "Of course, I'll help you!", L_Warp, + "No, it's probably dangerous out there.", -; + close; + +L_Santa: + mes "[Taro]"; + mes "\"SANTA! Will you take me to your workshop?\""; + next; + + menu + "Of course!", L_Warp, + "No, getting there is too dangerous.", -; + close; + +L_Elf: + mes "[Taro]"; + mes "\"Aren't you one of Santa's elves? Will you take me to him?\""; + next; + + menu + "Yes", L_Warp, + "No. Santa is too busy.", -; + close; + +L_NearElf: + mes "[Taro]"; + mes "\"Aren't you one of Santa's elves? Oh, you're not. Will you help me see him anyways?\""; + next; + + menu + "Yes", L_Warp, + "No", -; + close; + +L_Antlers: + mes "[Taro]"; + mes "\"Mister reindeer? Will you take me to Santa Clause?\""; + next; + + menu + "Yes", L_Warp, + "No", -; + close; + +L_Tree: + mes "[Taro]"; + mes "\"Oh Christmas tree, I wish I could go see Santa!\""; + next; + + menu + "Let me take you", L_Warp, + "Sorry, I'm not a magic tree", -; + close; + +L_Warp: + warp "019-1.gat",56,61; + close; +} diff --git a/npc/020-1_Nivalis/KrickKrackKrock.txt b/npc/020-1_Nivalis/KrickKrackKrock.txt index c35ed798..2feb1d15 100755 --- a/npc/020-1_Nivalis/KrickKrackKrock.txt +++ b/npc/020-1_Nivalis/KrickKrackKrock.txt @@ -1,6 +1,6 @@ // author: Lien // reviewed by Pjotr Orial and Jenalya -020-1.gat,82,82,0 script Criker 183, { +020-1.gat,82,82,0 script Criker 192, { L_Main: //Var @@ -17,7 +17,8 @@ L_Main: mes @NPC_NAME$; mes "\"Hello " + strcharinfo(0) + ", do you want to play Krick-Krack-Krock?\""; L_Menu: - menu "Let's start!", L_Start, + menu + "Let's start!", L_Start, "What's this?", L_info, "Well, not for the moment.", -; close; @@ -43,7 +44,7 @@ L_Start: set @menu, @menu - 1; mes @NPC_NAME$; - mes "\" "+ @KRICK$[@NPC_KRICK] +" !\""; + mes "\" "+ @KRICK$[@NPC_KRICK] +"!\""; if( @menu == @NPC_KRICK ) goto L_Work; mes @NPC_NAME$; mes "\"Too bad! You were not lucky!\""; @@ -64,6 +65,8 @@ L_Money: close; L_Item: //item +getinventorylist; + if (@inventorylist_count == 100) goto L_Full_Inv; if( @BET > 50) getitem @ITEM_RAND[rand(1)], 1; if( @BET > 200) getitem @ITEM_RAND[1 + rand(1)], 1; @@ -78,7 +81,9 @@ if( @BET == 2000) getitem @ITEM_RAND[6 + rand(1)], 1; L_Health_item: // health item - +getinventorylist; + if (@inventorylist_count == 100) goto L_Full_Inv + if( @BET > 50) getitem @ITEM_HEALTH[rand(1)], 1; if( @BET > 200) getitem @ITEM_HEALTH[ 1 +rand(1)], 1 + rand(1); if( @BET > 500) getitem @ITEM_HEALTH[2 + rand(1)], 1 + rand(3); @@ -89,6 +94,10 @@ if( @BET == 2000) getitem @ITEM_HEALTH[3], 5 + rand(10); mes "\"Here it is !\""; close; +L_Full_Inv: + mes @NPC_NAME$; + mes "\"What are you doing? You have so many stuff with you, you can't carry what you won. Ha, well, then I will keep it!\""; + close; L_poor: mes @NPC_NAME$; diff --git a/npc/020-1_Nivalis/rockscissor.txt b/npc/020-1_Nivalis/rockscissor.txt index ac46a773..0f5c20c9 100755 --- a/npc/020-1_Nivalis/rockscissor.txt +++ b/npc/020-1_Nivalis/rockscissor.txt @@ -9,7 +9,7 @@ // ------------------------ # //##################################### -020-1.gat,74,78,0 script Gobmel 183, { +020-1.gat,74,78,0 script Gobmel 189, { //var set @NPC_name$, "[Gobmel]"; set @NPC_point, 0; @@ -45,7 +45,9 @@ L_Start: mes @NPC_name$; mes "[ " + @gamblerun + "/3 ]"; mes "\"1... 2... 3...\""; + mes ""; mes"[chose what sign you do]"; + mes ""; menu @CHOOSE_PC$[0], -, @CHOOSE_PC$[1], -, @@ -54,6 +56,7 @@ L_Start: set @CHOSEN, @menu -1; mes "Gobmal: " + @CHOOSE_PC$[@CHOOSE_NPCID]; mes strcharinfo(0)+" " + strcharinfo(0)+ ": " +@CHOOSE_PC$[@CHOSEN]; + mes ""; if(@CHOSEN == @CHOOSE_NPCID) goto L_Start; if(@CHOSEN == 0 && @CHOOSE_NPCID == 2) goto L_Lost; if(@CHOSEN == 1 && @CHOOSE_NPCID == 0) goto L_Lost; diff --git a/npc/020-1_Nivalis/well.txt b/npc/020-1_Nivalis/well.txt index 4c200be8..ed025a0f 100755 --- a/npc/020-1_Nivalis/well.txt +++ b/npc/020-1_Nivalis/well.txt @@ -53,7 +53,8 @@ L_trew: mes "[Mysterious voice inside the well]"; mes "\" "+ @quote$ +"\""; next; - menu "Who are you?", -, + menu + "Who are you?", -, "How did you get there?", -, "Do you need help?", -; @@ -94,7 +95,8 @@ S_Update_Var: mes "\"Hello!\""; if(@Q_status == 2) close; if(@Q_status == 1) - menu "Hello.", -, + menu + "Hello.", -, "Hello, Can you help me?", L_HELP; close; L_HELP: diff --git a/npc/020-2_Nivalis/baktar.txt b/npc/020-2_Nivalis/baktar.txt index b037d7bb..b29b4be1 100755 --- a/npc/020-2_Nivalis/baktar.txt +++ b/npc/020-2_Nivalis/baktar.txt @@ -32,7 +32,7 @@ //# bit 0 knows the name/location of the opponent //# bit 1 killed the ugly opponent //#========================= -020-2.gat,70,61,0 script Baktar 183,{ +020-2.gat,70,61,0 script Baktar 191,{ set @npcname$, "[Baktar]"; set @Q_MASK, BYTE_0_MASK; diff --git a/npc/020-2_Nivalis/taro.txt b/npc/020-2_Nivalis/taro.txt deleted file mode 100644 index a9418f80..00000000 --- a/npc/020-2_Nivalis/taro.txt +++ /dev/null @@ -1,74 +0,0 @@ - -// Woodland Taro - -020-2.gat,104,28,0 script Taro 114,{ - if (getequipid(equip_head) == 511 || getequipid(equip_head) == 1206) goto L_Santa; - if (getequipid(equip_head) == 633) goto L_Elf; - if (getequipid(equip_head) == 628) goto L_NearElf; - if (getequipid(equip_head) == 1204) goto L_Antlers; - if (getequipid(equip_head) == 1205) goto L_Tree; - - mes "[Taro]"; - mes "\"I saw Santa Claus going up this road."; - mes "Will you help me following him?\""; - next; - - menu - "Of course, I'll help you!", L_Warp, - "No, it's probably dangerous out there.", -; - close; - -L_Santa: - mes "[Taro]"; - mes "\"SANTA! Will you take me to your workshop?\""; - next; - - menu - "Of course!", L_Warp, - "No, getting there is too dangerous.", -; - close; - -L_Elf: - mes "[Taro]"; - mes "\"Aren't you one of Santa's elves? Will you take me to him?\""; - next; - - menu - "Yes", L_Warp, - "No. Santa is too busy.", -; - close; - -L_NearElf: - mes "[Taro]"; - mes "\"Aren't you one of Santa's elves? Oh, you're not. Will you help me see him anyways?\""; - next; - - menu - "Yes", L_Warp, - "No", -; - close; - -L_Antlers: - mes "[Taro]"; - mes "\"Mister reindeer? Will you take me to Santa Clause?\""; - next; - - menu - "Yes", L_Warp, - "No", -; - close; - -L_Tree: - mes "[Taro]"; - mes "\"Oh Christmas tree, I wish I could go see Santa!\""; - next; - - menu - "Let me take you", L_Warp, - "Sorry, I'm not a magic tree", -; - close; - -L_Warp: - warp "019-1.gat",56,61; - close; -} -- cgit v1.2.3-60-g2f50