From e213c50af6844732a1bc90a9d1f967d6209421ef Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 12 Nov 2022 23:32:27 -0300 Subject: Revise values with help of Cold and Soren, for the next test batch :3 --- world/map/db/item_db_weapon.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt index 8ad411d1..7564eb82 100644 --- a/world/map/db/item_db_weapon.txt +++ b/world/map/db/item_db_weapon.txt @@ -26,10 +26,10 @@ 581, CrescentRod, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";} 582, StaffOfFire, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";} 583, StaffOfIce, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";} -584, Jackal, 4, 8000, 4000, 1000, 125, 2, 1, 0, 0, 2, 2, 1, 90, 10, {}, {bonus bMaxHP, 50; bonus2 bHPDrainRate, 100, 2; bonus bCriticalDef, 2; bonus bStr, 1; bonus bAspdRate, 1; bonus bHit, 5;} +584, Jackal, 4, 8000, 4000, 1000, 125, 2, 1, 0, 0, 2, 2, 1, 90, 10, {}, {bonus bMaxHP, 50; bonus2 bHPDrainRate, 100, 5; bonus bCriticalDef, 2; bonus bStr, 1; bonus bAspdRate, 1; bonus bHit, 5;} 587, Sword, 4, 1000, 500, 200, 15, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";} 588, BastardSword, 4, 1000, 500, 200, 15, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";} -589, DragonSword, 4, 8000, 4000, 1000, 141, -2, 1, 0, 0, 2, 2, 1, 90, 3, {}, {bonus bMaxHP, -100; bonus2 bHPDrainRate, 60, -2; bonus bCriticalDef, -2; bonus bStr, 1; bonus bAspdRate, 1; bonus bHit, 5;} +589, DragonSword, 4, 8000, 4000, 1000, 141, -2, 1, 0, 0, 2, 2, 1, 90, 3, {}, {bonus bMaxHP, -100; bonus2 bHPDrainRate, 60, -2; bonus bCriticalDef, -2; bonus bStr, 5; bonus bAspdRate, 2; bonus bHit, 5;} //590, RESERVED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 591, LongSword, 4, 1000, 500, 200, 15, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";} //592, RESERVED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} @@ -66,7 +66,7 @@ 5261, SnowLauncher, 4, 500, 50, 10, 20, 0, 3, 0, 0, 2, 2, 1, 1, 11, {}, {set @LauncherType, AMMO_XMAS; callfunc "CheckLauncher";} 5284, Revolver, 4, 1500000, 500000, 3000, 120, 0, 5, 0, 0, 2, 2, 1, 1, 11, {}, {set @LauncherType, AMMO_SLING; callfunc "CheckLauncher"; set @minLvl, 1;callfunc "RestrictedItem";} -5289, ArmorBreaker, 10, 90, 40, 2, -150, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 50; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} +5289, ArmorBreaker, 10, 90, 40, 2, -120, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 50; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} 5290, SilverArrow, 10, 60, 30, 1, 65, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 1; bonus bAtkRange, 2; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} 5291, ThornArrow, 10, 90, 40, 1, 65, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 7; bonus bHit, 15; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} -- cgit v1.2.3-60-g2f50