From 91419026978c5244d6389f91552ba066ddd146f1 Mon Sep 17 00:00:00 2001 From: wushin Date: Wed, 11 May 2016 16:37:56 -0500 Subject: News for v2016.5.12 and submodule commit --- client-data | 2 +- world/map/news.d/60-v2016.5.12.txt | 40 ++++++++++++++++++++++++++++++++++++++ 2 files changed, 41 insertions(+), 1 deletion(-) create mode 100644 world/map/news.d/60-v2016.5.12.txt diff --git a/client-data b/client-data index 737a9baa..02cd0f48 160000 --- a/client-data +++ b/client-data @@ -1 +1 @@ -Subproject commit 737a9baab00d06c0f6822b9fe24fc03c1d4a8656 +Subproject commit 02cd0f48e227a966763ed33cbda2c40b7e917e12 diff --git a/world/map/news.d/60-v2016.5.12.txt b/world/map/news.d/60-v2016.5.12.txt new file mode 100644 index 00000000..7e11d83a --- /dev/null +++ b/world/map/news.d/60-v2016.5.12.txt @@ -0,0 +1,40 @@ +{title:It's like MAGIC} +{date:2016-05-12} + +Release Notes v2016.05.12 +Fixed +{ul} +{li}Players can no longer #inma themselves.{/li} +{li}It is no longer possible to cast while dead.{/li} +{li}The illia quest is fixed.{/li} +{li}Ingrav now checks for line of sight.{/li} +{li}Itenplz now checks for line of sight.{/li} +{li}Players can no longer cast magic with a grey mana bar.{/li} +{li}Spells no longer bypass m.def.{/li} +{li}Casting several times betsanc, asorm, plugh or anwiltyp no longer yields multiple end messages.{/li} +{li}A couple of tiny map glitches have been fixed.{/li} +{li}The ferry message now displays properly on the dock in Candor.{/li} +{/ul} + +Added +{ul} +{li}Any active spell can now be discharged by saying #discharge.{/li} +{li}Morgan teaches about the discharge spell.{/li} +{li}Players can now remove betsanc from themselves and protect against any further betsanc by saying #detsanc.{/li} +{li}Sagatha teaches about the anti-betsanc spell.{/li} +{li}The old Hurnscald signpost near the 4144 NPC is back.{/li} +{li}There is now an alchemy bench in the swamp village, in the trading room.{/li} +{li}[GM] Command alias for @pullrabbit (#pullrabbit).{/li} +{li}[GM] Players can now be muted for up to 120 minutes with the new @mute command.{/li} +{li}[GM] All visible players in the area can now be muted for up to 10 minutes with the new @stfu command.{/li} +{li}[GM] GMs can now provide more immersion in events by talking directly through NPCs with @npctalk.{/li} +{li}[GM] The music can now temporarily be changed with the @music command.{/li} +{/ul} + +Changed +{ul} +{li}The debug tab now tells why spell casting failed (ie player is dead, cooldown is in effect, mana bar is grey, ...){/li} +{li}[GM] The @warp command can now use anchors.{/li} +{/ul} + +{author:TMW Development Team} -- cgit v1.2.3-60-g2f50