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author | mekolat <mekolat@users.noreply.github.com> | 2015-10-29 11:48:34 -0400 |
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committer | mekolat <mekolat@users.noreply.github.com> | 2016-03-30 11:22:49 -0400 |
commit | afb8f6982d9a6458197faeb9c035b0a882b5b7fa (patch) | |
tree | f3287778500006e11d1f39ac94b703c4dda682ae /world/map | |
parent | bc4deaf81d9701261baac6a10d762b0f40e7f65f (diff) | |
download | serverdata-afb8f6982d9a6458197faeb9c035b0a882b5b7fa.tar.gz serverdata-afb8f6982d9a6458197faeb9c035b0a882b5b7fa.tar.bz2 serverdata-afb8f6982d9a6458197faeb9c035b0a882b5b7fa.tar.xz serverdata-afb8f6982d9a6458197faeb9c035b0a882b5b7fa.zip |
use call
Diffstat (limited to 'world/map')
39 files changed, 113 insertions, 125 deletions
diff --git a/world/map/npc/001-2/wizards.txt b/world/map/npc/001-2/wizards.txt index ef538489..3c7d6ecf 100644 --- a/world/map/npc/001-2/wizards.txt +++ b/world/map/npc/001-2/wizards.txt @@ -11,15 +11,16 @@ close; OnInit: - set .@void, puppet("001-2", 104, 19, "Desert Mana Seed#_M", 166); - set .@void, puppet("001-2", 99, 22, "Wizard#1", 355); - set .@void, puppet("001-2", 92, 24, "Wizard#2", 356); - set .@void, puppet("001-2", 92, 30, "Wizard#3", 357); - set .@void, puppet("001-2", 99, 32, "Wizard#4", 358); - set .@void, puppet("001-2", 110, 22, "Wizard#5", 359); - set .@void, puppet("001-2", 117, 24, "Wizard#6", 360); - set .@void, puppet("001-2", 117, 30, "Wizard#7", 361); - set .@void, puppet("001-2", 110, 32, "Wizard#8", 362); - set .@void, puppet("001-2", 104, 27, "Arch-Wizard#9", 354); + void + puppet("001-2", 104, 19, "Desert Mana Seed#_M", 166), + puppet("001-2", 99, 22, "Wizard#1", 355), + puppet("001-2", 92, 24, "Wizard#2", 356), + puppet("001-2", 92, 30, "Wizard#3", 357), + puppet("001-2", 99, 32, "Wizard#4", 358), + puppet("001-2", 110, 22, "Wizard#5", 359), + puppet("001-2", 117, 24, "Wizard#6", 360), + puppet("001-2", 117, 30, "Wizard#7", 361), + puppet("001-2", 110, 32, "Wizard#8", 362), + puppet("001-2", 104, 27, "Arch-Wizard#9", 354); end; } diff --git a/world/map/npc/magic/_procedures.txt b/world/map/npc/magic/_procedures.txt index 71d12605..b2a734c2 100644 --- a/world/map/npc/magic/_procedures.txt +++ b/world/map/npc/magic/_procedures.txt @@ -1,52 +1,45 @@ function|script|magic_register { debugmes ">> Register " + .invocation$ + " @ " + strnpcinfo(0); - registercmd .invocation$, strnpcinfo(0); // register the spell - set .index, $@magic_index; - set $@magic_index, $@magic_index + 1; - return; -} - -function|script|magic_register2 -{ - debugmes ">> Register " + .invocation$ + " @ " + strnpcinfo(0); - registercmd .invocation$, strnpcinfo(0) + "::OnCast"; // register the spell <= this spell has a puppet + set .@ext$, if_then_else(getarg(0,"") != "", "::"+getarg(0), ""); + registercmd .invocation$, strnpcinfo(0) + .@ext$; // register the spell set .index, $@magic_index; set $@magic_index, $@magic_index + 1; return; } +// this function is call()-only function|script|magic_checks { - set @failed, 0; - if(getpvpflag(1)) set @failed, 1; // can not cast with @hide enabled - if((gettimetick(2) - MAGIC_CAST_TICK) < 0) set @failed, 1; // check if last debuff ended - if(isdead()) set @failed, 1; // can not cast when dead - return; + set .@r, 0; + if(getpvpflag(1)) set .@r, 1; + if((gettimetick(2) - MAGIC_CAST_TICK) < 0) set .@r, 2; // check if last debuff ended + if(Hp < 1) set .@r, 3; // can not cast when dead + return .@r; } function|script|elt_damage { - // @edmg is damage, dmgplus(mutation), bonus_elt, malus_elt, effect - set @edmg[5], @edmg[0] + rand(@edmg[1]); - if(elttype(@target_id) == @edmg[3]) // malus - set @edmg[5], @edmg[5] / 3; - if(elttype(@target_id) == @edmg[2]) // bonus - set @edmg[5], ((eltlvl(@target_id) + 4) * @edmg[5]) / 4; + // args are damage, dmgplus(mutation), bonus_elt, malus_elt, effect + set .@dmg, getarg(0) + rand(getarg(1)); + if(elttype(@target_id) == getarg(3)) // malus + set .@dmg, .@dmg / 3; + if(elttype(@target_id) == getarg(2)) // bonus + set .@dmg, ((eltlvl(@target_id) + 4) * .@dmg) / 4; set .@source, .caster; if (!.@source) set .@source, getcharid(3); - injure .@source, @target_id, @edmg[5]; - misceffect @edmg[4], @target_id; - cleararray @edmg, 0, getarraysize(@edmg); + injure .@source, @target_id, .@dmg; + misceffect getarg(4), @target_id; return; } function|script|melee_damage { - if ((@spellpower - rand(100)) < (get(BaseLevel, @target_id) + get(MDEF1, @target_id))) - injure BL_ID, @target_id, 0; - else injure BL_ID, @target_id, @melee_dmg[0] + rand(@melee_dmg[1]); + // args are spell power, target id, dmg + if ((getarg(0) - rand(100)) < (get(BaseLevel, getarg(1)) + get(MDEF1, getarg(1)))) + injure BL_ID, getarg(1), 0; + else injure BL_ID, getarg(1), getarg(2); return; } diff --git a/world/map/npc/magic/level0-wand.txt b/world/map/npc/magic/level0-wand.txt index e38a26c7..f0938713 100644 --- a/world/map/npc/magic/level0-wand.txt +++ b/world/map/npc/magic/level0-wand.txt @@ -1,6 +1,6 @@ -|script|spell-wand|32767 { - callfunc "magic_checks"; if(@failed) goto L_Failed; // << I wish we had functions that could return >> + if(call("magic_checks")) goto L_Failed; callsub S_CheckWand; if(@WandAttack != 1) goto L_Failed; @@ -18,7 +18,7 @@ OnAttack: if(target(BL_ID, @target_id, 22) != 22) goto L_Failed; // 0x02 | 0x04 | 0x10 set Sp, (Sp - @WandCost); set @damage, (@Wand * (@spellpower / 3)); - setarray @edmg,@damage,@damage,ELT_NEUTRAL,ELT_NEUTRAL,FX_MAGIC_RED; callfunc "elt_damage"; + void call("elt_damage", @damage,@damage,ELT_NEUTRAL,ELT_NEUTRAL,FX_MAGIC_RED); end; S_CheckWand: @@ -67,7 +67,7 @@ OnInit: setarray .WandsAnim[0], 35, 33; set .school, SKILL_MAGIC; set .invocation$, chr(MAGIC_SYMBOL) + "confringo"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 0; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level1-aggravate.txt b/world/map/npc/magic/level1-aggravate.txt index 74316b89..1aaa9fc7 100644 --- a/world/map/npc/magic/level1-aggravate.txt +++ b/world/map/npc/magic/level1-aggravate.txt @@ -1,6 +1,6 @@ -|script|spell-aggravate|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 3) end; if (getskilllv(.school) < .level) end; set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff @@ -15,7 +15,7 @@ OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "itenplz"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 1; set .exp_gain, 0; end; diff --git a/world/map/npc/magic/level1-detect-magic.txt b/world/map/npc/magic/level1-detect-magic.txt index c5dff558..e64a499a 100644 --- a/world/map/npc/magic/level1-detect-magic.txt +++ b/world/map/npc/magic/level1-detect-magic.txt @@ -1,6 +1,6 @@ -|script|detect-magic|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 3) end; if (getskilllv(.school) < .level) end; set MAGIC_CAST_TICK, gettimetick(2) + 6; // set the new debuff @@ -22,7 +22,7 @@ OnNearbyNpc: OnInit: set .school, SKILL_MAGIC; set .invocation$, chr(MAGIC_SYMBOL) + "miteyo"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 1; set .exp_gain, 0; end; diff --git a/world/map/npc/magic/level1-experience.txt b/world/map/npc/magic/level1-experience.txt index 9492b6f2..0d6b5459 100644 --- a/world/map/npc/magic/level1-experience.txt +++ b/world/map/npc/magic/level1-experience.txt @@ -1,6 +1,6 @@ -|script|spell-experience|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 1) end; set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff set @level, getskilllv(.school); @@ -35,7 +35,7 @@ OnInit: set .invocation$, chr(MAGIC_SYMBOL) + "abizit"; // used in npcs that refer to this spell set .level, 1; set .exp_gain, 0; - callfunc "magic_register"; + void call("magic_register"); setarray .MAX_MAGIC_EXP[0], 0, 100, 1200, 8000, 40000, 65535; end; } diff --git a/world/map/npc/magic/level1-flare-dart.txt b/world/map/npc/magic/level1-flare-dart.txt index ee08e7f4..6b6657b6 100644 --- a/world/map/npc/magic/level1-flare-dart.txt +++ b/world/map/npc/magic/level1-flare-dart.txt @@ -1,6 +1,6 @@ -|script|flare-dart|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 10) end; set @level, getskilllv(.school); if (@level < .level) end; @@ -19,14 +19,13 @@ OnAttack: misceffect FX_MAGIC_BLACK, strcharinfo(0); if (target(BL_ID, @target_id, 50) != 50) end; // 0x20 | 0x02 | 0x10 - setarray @edmg[0], @damage, @dmg_bonus, ELT_WATER, ELT_FIRE, FX_MAGIC_BLACK; - callfunc "elt_damage"; + void call("elt_damage", @damage, @dmg_bonus, ELT_WATER, ELT_FIRE, FX_MAGIC_BLACK); end; OnInit: set .school, SKILL_MAGIC_WAR; set .invocation$, chr(MAGIC_SYMBOL) + "flar"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 1; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level1-grow-alizarin.txt b/world/map/npc/magic/level1-grow-alizarin.txt index 64593975..c44a4f47 100644 --- a/world/map/npc/magic/level1-grow-alizarin.txt +++ b/world/map/npc/magic/level1-grow-alizarin.txt @@ -1,6 +1,6 @@ -|script|grow-alizarin|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 4) end; if (getskilllv(.school) < .level) end; if (countitem("AlizarinHerb") < 1 || countitem("Root") < 1) end; @@ -30,7 +30,7 @@ S_SummonAll: OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "modriphoo"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 1; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level1-grow-cobalt.txt b/world/map/npc/magic/level1-grow-cobalt.txt index c094fe6f..1eb923b2 100644 --- a/world/map/npc/magic/level1-grow-cobalt.txt +++ b/world/map/npc/magic/level1-grow-cobalt.txt @@ -1,6 +1,6 @@ -|script|grow-cobalt|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 4) end; if (getskilllv(.school) < .level) end; if (countitem("CobaltHerb") < 1 || countitem("Root") < 1) end; @@ -30,7 +30,7 @@ S_SummonAll: OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "modrisump"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 1; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level1-grow-gamboge.txt b/world/map/npc/magic/level1-grow-gamboge.txt index 15bb9906..4ac779a8 100644 --- a/world/map/npc/magic/level1-grow-gamboge.txt +++ b/world/map/npc/magic/level1-grow-gamboge.txt @@ -1,6 +1,6 @@ -|script|grow-gamboge|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 4) end; if (getskilllv(.school) < .level) end; if (countitem("GambogeHerb") < 1 || countitem("Root") < 1) end; @@ -30,7 +30,7 @@ S_SummonAll: OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "modriyikam"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 1; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level1-grow-mauve.txt b/world/map/npc/magic/level1-grow-mauve.txt index 6cc15955..1744660a 100644 --- a/world/map/npc/magic/level1-grow-mauve.txt +++ b/world/map/npc/magic/level1-grow-mauve.txt @@ -1,6 +1,6 @@ -|script|grow-mauve|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 4) end; if (getskilllv(.school) < .level) end; if (countitem("MauveHerb") < 1 || countitem("Root") < 1) end; @@ -30,7 +30,7 @@ S_SummonAll: OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "modrilax"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 1; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level1-lesser-heal.txt b/world/map/npc/magic/level1-lesser-heal.txt index ef087525..6b728e81 100644 --- a/world/map/npc/magic/level1-lesser-heal.txt +++ b/world/map/npc/magic/level1-lesser-heal.txt @@ -1,6 +1,6 @@ -|script|lesser-heal|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 6) end; set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff if (getskilllv(.school) < .level) end; @@ -34,7 +34,7 @@ L_Mouboo: OnInit: set .school, SKILL_MAGIC_LIFE; set .invocation$, chr(MAGIC_SYMBOL) + "lum"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 1; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level1-magic-blade.txt b/world/map/npc/magic/level1-magic-blade.txt index 7c286678..915cb018 100644 --- a/world/map/npc/magic/level1-magic-blade.txt +++ b/world/map/npc/magic/level1-magic-blade.txt @@ -1,6 +1,6 @@ -|script|magic-blade|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 9) end; set .@level, getskilllv(.school); if (.@level < .level) end; @@ -20,14 +20,14 @@ OnAttack: if (target(BL_ID, @target_id, 22) != 22) end; // 0x10 | 0x02 | 0x04 - setarray @melee_dmg[0], if_then_else(@chiza_component$ == "Knife", 40, 60), (@chiza_str + 5); - callfunc "melee_damage"; + set .@dmg, if_then_else(@chiza_component$ == "Knife", 40, 60); + void call("melee_damage", @spellpower, @target_id, (.@dmg + rand(@chiza_str + 5))); end; OnInit: set .school, SKILL_MAGIC_WAR; set .invocation$, chr(MAGIC_SYMBOL) + "chiza"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 1; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level1-make-sulphur.txt b/world/map/npc/magic/level1-make-sulphur.txt index 2d11e5f6..fe175265 100644 --- a/world/map/npc/magic/level1-make-sulphur.txt +++ b/world/map/npc/magic/level1-make-sulphur.txt @@ -1,6 +1,6 @@ -|script|make-sulphur|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 4) end; if (getskilllv(.school) < .level) end; if (countitem("PileOfAsh") >= 1) delitem "PileOfAsh", 1; else end; @@ -17,7 +17,7 @@ OnInit: set .school, SKILL_MAGIC_TRANSMUTE; set .invocation$, chr(MAGIC_SYMBOL) + "gole"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 1; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level1-summon-maggots.txt b/world/map/npc/magic/level1-summon-maggots.txt index 12d2465c..9247e56c 100644 --- a/world/map/npc/magic/level1-summon-maggots.txt +++ b/world/map/npc/magic/level1-summon-maggots.txt @@ -3,7 +3,7 @@ end; OnCast: - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 21) end; if (getskilllv(.school) < .level) end; if (countitem("MaggotSlime") < 1 || countitem("Root") < 1) end; @@ -45,7 +45,7 @@ S_SummonAll: OnInit: set .school, SKILL_MAGIC_ASTRAL; set .invocation$, chr(MAGIC_SYMBOL) + "kalmurk"; // used in npcs that refer to this spell - callfunc "magic_register2"; + void call("magic_register", "OnCast"); set .level, 1; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level1-transmute-wood.txt b/world/map/npc/magic/level1-transmute-wood.txt index 9984d2b0..9ec8403e 100644 --- a/world/map/npc/magic/level1-transmute-wood.txt +++ b/world/map/npc/magic/level1-transmute-wood.txt @@ -1,6 +1,6 @@ -|script|spell-transmute-wood|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 5) end; if (getskilllv(.school) < .level) end; if (countitem("RawLog") >= 1) delitem "RawLog", 1; else end; @@ -29,7 +29,7 @@ L_Skytlurk: OnInit: set .school, SKILL_MAGIC_TRANSMUTE; set .invocation$, chr(MAGIC_SYMBOL) + "parum"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 1; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level2-arrow-hail.txt b/world/map/npc/magic/level2-arrow-hail.txt index ecd79317..f1a3686b 100644 --- a/world/map/npc/magic/level2-arrow-hail.txt +++ b/world/map/npc/magic/level2-arrow-hail.txt @@ -4,7 +4,7 @@ end; OnCast: - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (getskilllv(.school) < .level) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (Sp < 25) end; @@ -105,7 +105,7 @@ OnInit: set .school, SKILL_MAGIC_WAR; set .range, 7; set .invocation$, chr(MAGIC_SYMBOL) + "frillyar"; // used in npcs that refer to this spell - callfunc "magic_register2"; + void call("magic_register", "OnCast"); set .level, 2; set .exp_gain, 2; end; diff --git a/world/map/npc/magic/level2-barrier.txt b/world/map/npc/magic/level2-barrier.txt index 89a50044..3c7ef29f 100644 --- a/world/map/npc/magic/level2-barrier.txt +++ b/world/map/npc/magic/level2-barrier.txt @@ -1,6 +1,6 @@ -|script|magic-barrier|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 15) end; set .@level, getskilllv(.school); if (.@level < .level) end; @@ -41,7 +41,7 @@ OnEnd: OnInit: set .school, SKILL_MAGIC_ASTRAL; set .invocation$, chr(MAGIC_SYMBOL) + "asorm"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 3; end; diff --git a/world/map/npc/magic/level2-detect-players.txt b/world/map/npc/magic/level2-detect-players.txt index 3b024d38..41ab2e03 100644 --- a/world/map/npc/magic/level2-detect-players.txt +++ b/world/map/npc/magic/level2-detect-players.txt @@ -1,6 +1,6 @@ -|script|detect-players|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 7) end; if (getskilllv(.school) < .level) end; set MAGIC_CAST_TICK, gettimetick(2) + 1; // XXX the casttime is 300 so should this be 0 ? @@ -25,7 +25,7 @@ OnPC: OnInit: set .school, SKILL_MAGIC; set .invocation$, chr(MAGIC_SYMBOL) + "inwilt"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 0; end; diff --git a/world/map/npc/magic/level2-enchant-lifestone.txt b/world/map/npc/magic/level2-enchant-lifestone.txt index 9d56f84a..19cc0a84 100644 --- a/world/map/npc/magic/level2-enchant-lifestone.txt +++ b/world/map/npc/magic/level2-enchant-lifestone.txt @@ -1,6 +1,6 @@ -|script|enchant-lifestone|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 15) end; if (getskilllv(.school) < .level) end; if (countitem("BugLeg") >= 1) delitem "BugLeg", 1; @@ -28,7 +28,7 @@ L_Proceed: OnInit: set .school, SKILL_MAGIC; set .invocation$, chr(MAGIC_SYMBOL) + "manpahil"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level2-flying-backpack.txt b/world/map/npc/magic/level2-flying-backpack.txt index f2ab0b07..2480ef14 100644 --- a/world/map/npc/magic/level2-flying-backpack.txt +++ b/world/map/npc/magic/level2-flying-backpack.txt @@ -1,6 +1,6 @@ -|script|flying-backpack|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 12) end; set .@level, getskilllv(.school); if (.@level < .level) end; @@ -32,7 +32,7 @@ OnEnd: OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "plugh"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level2-happy-curse.txt b/world/map/npc/magic/level2-happy-curse.txt index 0ad2d113..a6e314dd 100644 --- a/world/map/npc/magic/level2-happy-curse.txt +++ b/world/map/npc/magic/level2-happy-curse.txt @@ -1,6 +1,6 @@ -|script|happy-curse|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 13) end; set .@level, getskilllv(.school); if (.@level < .level) end; @@ -35,7 +35,7 @@ OnEmote: OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "joyplim"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level2-hide.txt b/world/map/npc/magic/level2-hide.txt index 42de7f6a..d6bf538c 100644 --- a/world/map/npc/magic/level2-hide.txt +++ b/world/map/npc/magic/level2-hide.txt @@ -1,6 +1,6 @@ -|script|spell-hide|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 11) end; set .@level, getskilllv(.school); if (.@level < .level) end; @@ -36,7 +36,7 @@ OnEnd: OnInit: set .school, SKILL_MAGIC_ASTRAL; set .invocation$, chr(MAGIC_SYMBOL) + "anwiltyp"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 2; end; diff --git a/world/map/npc/magic/level2-lay-on-hands.txt b/world/map/npc/magic/level2-lay-on-hands.txt index d106ac54..7d006ea9 100644 --- a/world/map/npc/magic/level2-lay-on-hands.txt +++ b/world/map/npc/magic/level2-lay-on-hands.txt @@ -1,6 +1,6 @@ -|script|lay-on-hands|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 10) end; if (getskilllv(.school) < .level) end; if (getskilllv(SKILL_MAGIC) < .level) end; @@ -50,7 +50,7 @@ L_Mouboo: OnInit: set .school, SKILL_MAGIC_LIFE; set .invocation$, chr(MAGIC_SYMBOL) + "inma"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 4; // this is MAX possible exp end; diff --git a/world/map/npc/magic/level2-lightning-strike.txt b/world/map/npc/magic/level2-lightning-strike.txt index d27d88df..c9cf4602 100644 --- a/world/map/npc/magic/level2-lightning-strike.txt +++ b/world/map/npc/magic/level2-lightning-strike.txt @@ -1,6 +1,6 @@ -|script|lightning-strike|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 20) end; if (getskilllv(SKILL_MAGIC) < .level) end; set .@level, getskilllv(.school); @@ -27,8 +27,7 @@ OnAttack: set @target_id, @ingrav_target; // now restore it if (@ingrav_rain & 1) goto L_InRain; - setarray @edmg[0], @ingrav_sp, (@ingrav_sp/2)+1, ELT_EARTH, ELT_WIND, FX_LIGHTNING1 + rand(3); - callfunc "elt_damage"; + void call("elt_damage", @ingrav_sp, (@ingrav_sp/2)+1, ELT_EARTH, ELT_WIND, FX_LIGHTNING1 + rand(3)); end; OnNpc: @@ -53,14 +52,13 @@ OnEntityInRain: if (target(BL_ID, @target_id, 16) != 16) end; // 0x10 if (@ingrav_luk + rand(200) <= 175) end; set @used, @used + 1; - setarray @edmg[0], @ingrav_sp/6, (((@ingrav_sp/2)+1)/3)+1, ELT_EARTH, ELT_WIND, FX_LIGHTNING1 + rand(3); - callfunc "elt_damage"; + void call("elt_damage", @ingrav_sp/6, (((@ingrav_sp/2)+1)/3)+1, ELT_EARTH, ELT_WIND, FX_LIGHTNING1 + rand(3)); end; OnInit: set .school, SKILL_MAGIC_WAR; set .invocation$, chr(MAGIC_SYMBOL) + "ingrav"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 2; end; diff --git a/world/map/npc/magic/level2-magic-knuckles.txt b/world/map/npc/magic/level2-magic-knuckles.txt index 76ff3215..a91feeb2 100644 --- a/world/map/npc/magic/level2-magic-knuckles.txt +++ b/world/map/npc/magic/level2-magic-knuckles.txt @@ -1,6 +1,6 @@ -|script|magic-knuckles|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 20) end; if (getskilllv(SKILL_MAGIC) < .level) end; set .@level, getskilllv(.school); @@ -17,15 +17,13 @@ end; OnAttack: - if (target(BL_ID, @target_id, 22) != 22) end; // 0x10 | 0x02 | 0x04 - setarray @melee_dmg[0], 30, ((@upmaru_str*2) + 5); - callfunc "melee_damage"; + void call("melee_damage", @spellpower, @target_id, (30 + rand((@upmaru_str*2) + 5))); end; OnInit: set .school, SKILL_MAGIC_WAR; set .invocation$, chr(MAGIC_SYMBOL) + "upmaru"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level2-make-arrows.txt b/world/map/npc/magic/level2-make-arrows.txt index 897598f9..db3250a6 100644 --- a/world/map/npc/magic/level2-make-arrows.txt +++ b/world/map/npc/magic/level2-make-arrows.txt @@ -1,6 +1,6 @@ -|script|make-arrows|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 8) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (getskilllv(.school) < .level) end; @@ -19,7 +19,7 @@ OnInit: set .school, SKILL_MAGIC_TRANSMUTE; set .invocation$, chr(MAGIC_SYMBOL) + "kularzufrill"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level2-make-iron-powder.txt b/world/map/npc/magic/level2-make-iron-powder.txt index 089150ac..7cf7a134 100644 --- a/world/map/npc/magic/level2-make-iron-powder.txt +++ b/world/map/npc/magic/level2-make-iron-powder.txt @@ -1,6 +1,6 @@ -|script|make-iron-powder|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 8) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (getskilllv(.school) < .level) end; @@ -19,7 +19,7 @@ OnInit: set .school, SKILL_MAGIC_TRANSMUTE; set .invocation$, chr(MAGIC_SYMBOL) + "zukminbirf"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 3; end; diff --git a/world/map/npc/magic/level2-protect.txt b/world/map/npc/magic/level2-protect.txt index e4ca8d76..bee84133 100644 --- a/world/map/npc/magic/level2-protect.txt +++ b/world/map/npc/magic/level2-protect.txt @@ -1,6 +1,6 @@ -|script|protect|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 14) end; set .@level, getskilllv(.school); if (.@level < .level) end; @@ -41,7 +41,7 @@ OnEnd: OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "betsanc"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 2; end; diff --git a/world/map/npc/magic/level2-rain.txt b/world/map/npc/magic/level2-rain.txt index f12c9072..2d13cc8d 100644 --- a/world/map/npc/magic/level2-rain.txt +++ b/world/map/npc/magic/level2-rain.txt @@ -4,7 +4,7 @@ end; OnCast: - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (getskilllv(.school) < .level) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (Sp < 17) end; @@ -95,7 +95,7 @@ OnDestroy: OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "kaflosh"; // used in npcs that refer to this spell - callfunc "magic_register2"; + void call("magic_register", "OnCast"); set .level, 2; set .exp_gain, 1; set .max_radius, 15; diff --git a/world/map/npc/magic/level2-shear.txt b/world/map/npc/magic/level2-shear.txt index 5af782e1..afa6a59e 100644 --- a/world/map/npc/magic/level2-shear.txt +++ b/world/map/npc/magic/level2-shear.txt @@ -1,6 +1,6 @@ -|script|shear|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 23) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (getskilllv(.school) < .level) end; @@ -42,7 +42,7 @@ OnAttack: OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "chipchip"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 0; end; diff --git a/world/map/npc/magic/level2-summon-fluffies.txt b/world/map/npc/magic/level2-summon-fluffies.txt index 9590b468..70e5121c 100644 --- a/world/map/npc/magic/level2-summon-fluffies.txt +++ b/world/map/npc/magic/level2-summon-fluffies.txt @@ -3,7 +3,7 @@ end; OnCast: - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 39) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (getskilllv(.school) < .level) end; @@ -46,7 +46,7 @@ S_SummonAll: OnInit: set .school, SKILL_MAGIC_ASTRAL; set .invocation$, chr(MAGIC_SYMBOL) + "kalakarenk"; // used in npcs that refer to this spell - callfunc "magic_register2"; + void call("magic_register", "OnCast"); set .level, 2; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level2-summon-mouboo.txt b/world/map/npc/magic/level2-summon-mouboo.txt index 6b82b8c9..f11f6608 100644 --- a/world/map/npc/magic/level2-summon-mouboo.txt +++ b/world/map/npc/magic/level2-summon-mouboo.txt @@ -3,7 +3,7 @@ end; OnCast: - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 35) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (getskilllv(.school) < .level) end; @@ -46,7 +46,7 @@ S_SummonAll: OnInit: set .school, SKILL_MAGIC_ASTRAL; set .invocation$, chr(MAGIC_SYMBOL) + "kalboo"; // used in npcs that refer to this spell - callfunc "magic_register2"; + void call("magic_register", "OnCast"); set .level, 2; set .exp_gain, 2; end; diff --git a/world/map/npc/magic/level2-summon-pinkie.txt b/world/map/npc/magic/level2-summon-pinkie.txt index 2c8d235e..4e7ebf1a 100644 --- a/world/map/npc/magic/level2-summon-pinkie.txt +++ b/world/map/npc/magic/level2-summon-pinkie.txt @@ -3,7 +3,7 @@ end; OnCast: - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 35) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (getskilllv(.school) < .level) end; @@ -46,7 +46,7 @@ S_SummonAll: OnInit: set .school, SKILL_MAGIC_ASTRAL; set .invocation$, chr(MAGIC_SYMBOL) + "kalgina"; // used in npcs that refer to this spell - callfunc "magic_register2"; + void call("magic_register", "OnCast"); set .level, 2; set .exp_gain, 2; end; diff --git a/world/map/npc/magic/level2-summon-snakes.txt b/world/map/npc/magic/level2-summon-snakes.txt index 2bce0f96..4998fded 100644 --- a/world/map/npc/magic/level2-summon-snakes.txt +++ b/world/map/npc/magic/level2-summon-snakes.txt @@ -3,7 +3,7 @@ end; OnCast: - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 40) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (getskilllv(.school) < .level) end; @@ -47,7 +47,7 @@ S_SummonAll: OnInit: set .school, SKILL_MAGIC_DARK; set .invocation$, chr(MAGIC_SYMBOL) + "halhiss"; // used in npcs that refer to this spell - callfunc "magic_register2"; + void call("magic_register", "OnCast"); set .level, 2; set .exp_gain, 3; end; diff --git a/world/map/npc/magic/level2-summon-spiky-mushroom.txt b/world/map/npc/magic/level2-summon-spiky-mushroom.txt index 182bbda5..59cc295d 100644 --- a/world/map/npc/magic/level2-summon-spiky-mushroom.txt +++ b/world/map/npc/magic/level2-summon-spiky-mushroom.txt @@ -3,7 +3,7 @@ end; OnCast: - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 33) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (getskilllv(.school) < .level) end; @@ -46,7 +46,7 @@ S_SummonAll: OnInit: set .school, SKILL_MAGIC_ASTRAL; set .invocation$, chr(MAGIC_SYMBOL) + "kalrenk"; // used in npcs that refer to this spell - callfunc "magic_register2"; + void call("magic_register", "OnCast"); set .level, 2; set .exp_gain, 1; end; diff --git a/world/map/npc/magic/level2-summon-wickedmushroom.txt b/world/map/npc/magic/level2-summon-wickedmushroom.txt index bceef8b6..bd095144 100644 --- a/world/map/npc/magic/level2-summon-wickedmushroom.txt +++ b/world/map/npc/magic/level2-summon-wickedmushroom.txt @@ -3,7 +3,7 @@ end; OnCast: - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 35) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (getskilllv(.school) < .level) end; @@ -47,7 +47,7 @@ S_SummonAll: OnInit: set .school, SKILL_MAGIC_DARK; set .invocation$, chr(MAGIC_SYMBOL) + "helorp"; // used in npcs that refer to this spell - callfunc "magic_register2"; + void call("magic_register", "OnCast"); set .level, 2; set .exp_gain, 3; end; diff --git a/world/map/npc/magic/level2-toxic-dart.txt b/world/map/npc/magic/level2-toxic-dart.txt index 91522a58..9674b64f 100644 --- a/world/map/npc/magic/level2-toxic-dart.txt +++ b/world/map/npc/magic/level2-toxic-dart.txt @@ -1,6 +1,6 @@ -|script|toxic-dart|32767 { - callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 15) end; set .@level, getskilllv(.school); if (.@level < .level) end; @@ -20,8 +20,7 @@ OnAttack: misceffect FX_MAGIC_DARKRED, strcharinfo(0); if (target(BL_ID, @target_id, 50) != 50) end; // 0x20 | 0x02 | 0x10 - setarray @edmg[0], @damage, @dmg_bonus, ELT_NEUTRAL, ELT_POISON, FX_FIRE_BURST; - callfunc "elt_damage"; + void call("elt_damage", @damage, @dmg_bonus, ELT_NEUTRAL, ELT_POISON, FX_FIRE_BURST); if(@target_id != BL_ID && isloggedin(@target_id)) // this is a dirty trick to check if the target is a player sc_start sc_poison, 5000+(@spellpower*1200), max(15,@spellpower/15)+5, @target_id; end; @@ -29,7 +28,7 @@ OnAttack: OnInit: set .school, SKILL_MAGIC_DARK; set .invocation$, chr(MAGIC_SYMBOL) + "phlex"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 2; set .exp_gain, 3; end; diff --git a/world/map/npc/magic/level3-necromancy.txt b/world/map/npc/magic/level3-necromancy.txt index bd1f611c..66643d39 100644 --- a/world/map/npc/magic/level3-necromancy.txt +++ b/world/map/npc/magic/level3-necromancy.txt @@ -2,7 +2,7 @@ // author: gumi -|script|necromancy|32767 { - callfunc "magic_checks"; if(@failed) end; + if(call("magic_checks")) end; if (Sp < 50) end; if (getskilllv(.school) < .level) end; if (getskilllv(SKILL_MAGIC) < .level) end; @@ -47,7 +47,7 @@ L_Clean: OnInit: set .school, SKILL_MAGIC_DARK; set .invocation$, chr(MAGIC_SYMBOL) + "nevela"; // used in npcs that refer to this spell - callfunc "magic_register"; + void call("magic_register"); set .level, 3; set .exp_gain, 1; end; |