// This file is part of Christmas Event 2011
// author: Jenalya
// Ismo is ill and can't work because of that, asks for a small healing potion
// bad: give him a cactus potion instead
// 00 not talked
// 10 asked for powders
// 01 done in good way
// 11 done in bad way
030-2.gat,127,89,0|script|Ismo|329,{
if (!(gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_start_day))
goto L_NoEvent;
if ((gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_reward_start_day))
goto L_RewardTime;
if (xmas11 & $@xmas11_PotionDone) goto L_Done;
if (xmas11 & $@xmas11_Potion) goto L_Asked;
if (xmas11 & $@xmas11_talkedToChief) goto L_Helping;
mes "[Ill Helper]";
mes "\"Uh, my head.\"";
goto L_Close;
L_Helping:
mes "[Ismo]";
mes "\"Hello. I'm not feeling well. My head hurts so bad and I'm all weary.\"";
next;
mes "\"Could you bring me a Small Healing Potion?\"";
set xmas11, xmas11 | $@xmas11_Potion;
goto L_Close;
L_Asked:
mes "[Ismo]";
mes "\"Ah, you're back. Do you have a Small Healing Potion for me? I feel so bad.\"";
if ((countitem("SmallHealingPotion") >= 1) && (countitem("CactusPotion") >= 1))
menu
"Yeah, here it is. (Give the Small Healing Potion.)",L_Heal,
"Sure, here it is. (Give the Cactus Potion.)",L_Cactus,
"Not yet, sorry.",L_Close;
if (countitem("SmallHealingPotion") >= 1)
menu
"Yeah, here it is. (Give the Small Healing Potion.)",L_Heal,
"Not yet, sorry.",L_Close;
if (countitem("CactusPotion") >= 1)
menu
"Sure, here it is. (Give Cactus Potion.)",L_Cactus,
"Not yet, sorry.",L_Close;
goto L_Close;
L_Heal:
if (countitem("SmallHealingPotion") < 1)
goto L_NoItems;
delitem "SmallHealingPotion", 1;
set xmas11, xmas11 & ~$@xmas11_Potion;
set xmas11, xmas11 | $@xmas11_PotionDone;
mes "[Ismo]";
mes "\"Ah, thank you.\"";
mes "He drinks the potion.";
goto L_Close;
L_Cactus:
if (countitem("CactusPotion") < 1)
goto L_NoItems;
delitem "CactusPotion", 1;
set xmas11, xmas11 | $@xmas11_PotionDone;
mes "He doesn't notice that you're giving him a Cactus Potion.";
mes "[Ismo]";
mes "\"Ah, thank you.\"";
mes "He drinks the potion.";
goto L_Close;
L_Done:
mes "[Ismo]";
if (xmas11 & $@xmas11_Potion)
mes "\"I don't really feel better yet. Maybe it takes a moment to take effect?\"";
if (!(xmas11 & $@xmas11_Potion))
mes "\"Thanks for bringing me the Small Healing Potion, I feel slightly better now.\"";
goto L_Close;
L_NoEvent:
mes "[Ismo]";
mes "\"How did you come in? At this time of the year the door should be locked!\"";
warp "030-1.gat", 99, 55;
goto L_Close;
L_RewardTime:
mes "[Ismo]";
mes "\"I'm getting better.\"";
goto L_Close;
L_NoItems:
mes "[Ismo]";
mes "\"Where is it?\"";
goto L_Close;
L_Close:
close;
}