From e65d27d807b84c7a222205903a84131c2e58dc9c Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Fri, 22 Oct 2010 22:52:22 +0200 Subject: rules --- rules/icemountain/rule_icemountain.tmx | 45 ++++++++++++++++++++++++++++++ rules/icemountain/rule_icemountain.txt | 18 ++++++++++++ rules/icemountain/rule_icemountain_001.tmx | 45 ++++++++++++++++++++++++++++++ rules/icemountain/rule_icemountain_002.tmx | 45 ++++++++++++++++++++++++++++++ rules/icemountain/rule_icemountain_003.tmx | 45 ++++++++++++++++++++++++++++++ rules/icemountain/rule_icemountain_004.tmx | 45 ++++++++++++++++++++++++++++++ 6 files changed, 243 insertions(+) create mode 100644 rules/icemountain/rule_icemountain.tmx create mode 100644 rules/icemountain/rule_icemountain.txt create mode 100644 rules/icemountain/rule_icemountain_001.tmx create mode 100644 rules/icemountain/rule_icemountain_002.tmx create mode 100644 rules/icemountain/rule_icemountain_003.tmx create mode 100644 rules/icemountain/rule_icemountain_004.tmx (limited to 'rules/icemountain') diff --git a/rules/icemountain/rule_icemountain.tmx b/rules/icemountain/rule_icemountain.tmx new file mode 100644 index 00000000..6413eac4 --- /dev/null +++ b/rules/icemountain/rule_icemountain.tmx @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + + + + + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + + + + + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + + + + + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + + + + + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + + + + + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + + + diff --git a/rules/icemountain/rule_icemountain.txt b/rules/icemountain/rule_icemountain.txt new file mode 100644 index 00000000..c7223339 --- /dev/null +++ b/rules/icemountain/rule_icemountain.txt @@ -0,0 +1,18 @@ +# lines starting with # or // are comments +# all other lines will be parsed and treated as filenames. + +# ice mountains. In this Ruleset you have 3 colors setting +# the height of the current tile: +# black: usual height +# light red: above +# dark red: below +# the transitions "black<->dark red" and "black<->light red" can be mapped with +# this ruleset. +# When you wan tto have more than 3 different heights, you should use the +# transition "light red<->dark red". So there is no wall at this transition and +# you can start over from the red to black, having a wall to another height. + +../rules/icemountain/rule_icemountain_001.tmx +../rules/icemountain/rule_icemountain_002.tmx +../rules/icemountain/rule_icemountain_003.tmx +../rules/icemountain/rule_icemountain_004.tmx diff --git a/rules/icemountain/rule_icemountain_001.tmx b/rules/icemountain/rule_icemountain_001.tmx new file mode 100644 index 00000000..1b656d31 --- /dev/null +++ b/rules/icemountain/rule_icemountain_001.tmx @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + H4sIAAAAAAAAA2NgwA/YcdD4AABTkrM4VAAAAA== + + + + + H4sIAAAAAAAAA2NgwA8YoTQTlGYmoB4EAEEdsC1UAAAA + + + + + H4sIAAAAAAAAA2NgwA9m4qDxAQBj2j+FVAAAAA== + + + + + H4sIAAAAAAAAA2NgoD4AAHbqzHRUAAAA + + + + + H4sIAAAAAAAAA2NgoD4AAHbqzHRUAAAA + + + + + H4sIAAAAAAAAA2NgwA84GQkowAIAAgm7L1QAAAA= + + + diff --git a/rules/icemountain/rule_icemountain_002.tmx b/rules/icemountain/rule_icemountain_002.tmx new file mode 100644 index 00000000..91e0fecf --- /dev/null +++ b/rules/icemountain/rule_icemountain_002.tmx @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + H4sIAAAAAAAAA2NgoAywY6FxsZFpXGLE2EGKvcSaR2sAAGcNsPhoAQAA + + + + + H4sIAAAAAAAAA2NgoAwwQWlGJJoJSQ4mzoymDl0PPgCTZ8IihkzD7GAmYCa6m+gBADt8C4ZoAQAA + + + + + H4sIAAAAAAAAA2NgoA5YicSeAaVnEalnJ5F2dCKxYXpO4rBrBgNucBKPHK0AAAL0FPZoAQAA + + + + + H4sIAAAAAAAAA2NgGAX0AADGRzsXaAEAAA== + + + + + H4sIAAAAAAAAA2NgoA/opJM9gxUAAAuO1NpoAQAA + + + + + H4sIAAAAAAAAA2NgoA7gZESl0cWx8XHpwWU2PvsI2UusHK0AACE6sPhoAQAA + + + diff --git a/rules/icemountain/rule_icemountain_003.tmx b/rules/icemountain/rule_icemountain_003.tmx new file mode 100644 index 00000000..33e81f56 --- /dev/null +++ b/rules/icemountain/rule_icemountain_003.tmx @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + H4sIAAAAAAAAA2NgIA+wQzE6mwFNnFI9uOTwmUWuHlIBLvMI+ZNUPaQCAF4FYvXUAQAA + + + + + H4sIAAAAAAAAA2NgIA8wAjETlM0E5SPLMaCJwfiMWNj49OCSw2cWLj3MaOLMWOwiBeByA7LZyHbC5LCFGyH/kAIAObykPtQBAAA= + + + + + H4sIAAAAAAAAA2NgoD7ogdLdWORWQOlVaOIzoPQsLHp2QOldJOg5AaVPkaCHWmA2Gn8OGr8DSnfRyH4A2IGFBtQBAAA= + + + + + H4sIAAAAAAAAA2NgGAXDDQAAureGXdQBAAA= + + + + + H4sIAAAAAAAAA2NgGAXUBrOBuBPKBtFz6Gw/AAQTIDPUAQAA + + + + + H4sIAAAAAAAAA2NgIA9wMuLn49IDU4fMJtYuZPWEzMKmB584OQCXG/CFDT495IQNNgAA18LFstQBAAA= + + + diff --git a/rules/icemountain/rule_icemountain_004.tmx b/rules/icemountain/rule_icemountain_004.tmx new file mode 100644 index 00000000..b39d9bb0 --- /dev/null +++ b/rules/icemountain/rule_icemountain_004.tmx @@ -0,0 +1,45 @@ + + + + + + + + + + + + + + + + + H4sIAAAAAAAAA2NgIA+wQzGxbHL1UNNtDGjilOohx35q6sEFAHi336TUAQAA + + + + + H4sIAAAAAAAAA2NgIA8wQTE6mxmK0dkwdYxQNiOaHmRxZD3kug2bPQxo4uh6sPkHnx5cgBz/4As3UgEAO5gTSNQBAAA= + + + + + H4sIAAAAAAAAA2NgoB/oRuP30NFuGFgBpVehic9G489BYu+A0rtIsOcElD5Fgh5qAQD43oTa1AEAAA== + + + + + H4sIAAAAAAAAA2NgGAXDDQAAureGXdQBAAA= + + + + + H4sIAAAAAAAAA2NgoD7ogNJdNDB7FBAGAD+ZEyPUAQAA + + + + + H4sIAAAAAAAAA2NgGFmAkxGVHkx6qAUAJD2/ttQBAAA= + + + -- cgit v1.2.3-70-g09d2 From e019e52dbf801f8bec37868b46d3235fbfe76912 Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Sat, 23 Oct 2010 18:51:16 +0200 Subject: rules for automapping feature needs support for ruleset and ruleNotset layers! --- graphics/tiles/set_woodland.png | Bin 3696 -> 4760 bytes rules/cave/rule_cave.txt | 24 +++---- rules/cave/rule_cave_001.tmx | 10 +-- rules/cave/rule_cave_002.tmx | 8 +-- rules/cave/rule_cave_003.tmx | 8 +-- rules/cave/rule_cave_004.tmx | 8 +-- rules/cave/rule_cave_005.tmx | 8 +-- rules/cave/rule_cave_006.tmx | 8 +-- rules/cave/rule_cave_007.tmx | 8 +-- rules/cave/rule_cave_008.tmx | 10 +-- rules/cave/rule_cave_009.tmx | 8 +-- rules/cave/rule_cave_010.tmx | 8 +-- rules/cave/rule_cave_050.tmx | 6 +- rules/cave/rule_cave_100.tmx | 10 +-- rules/example_woodland.tmx | 12 ++-- rules/icecave/rule_icecave.txt | 16 ++--- rules/icecave/rule_icecave_001.tmx | 8 +-- rules/icecave/rule_icecave_002.tmx | 8 +-- rules/icecave/rule_icecave_003.tmx | 8 +-- rules/icecave/rule_icecave_004.tmx | 8 +-- rules/icecave/rule_icecave_005.tmx | 8 +-- rules/icecave/rule_icecave_006.tmx | 8 +-- rules/icecave/rule_icecave_007.tmx | 8 +-- rules/icecave/rule_icecave_100.tmx | 8 +-- rules/icemountain/rule_icemountain.txt | 8 +-- rules/icemountain/rule_icemountain_001.tmx | 8 +-- rules/icemountain/rule_icemountain_002.tmx | 8 +-- rules/icemountain/rule_icemountain_003.tmx | 8 +-- rules/icemountain/rule_icemountain_004.tmx | 8 +-- rules/rule_woodland.txt | 38 ----------- rules/rule_woodland_001.tmx | 52 --------------- rules/rule_woodland_002.tmx | 52 --------------- rules/rule_woodland_003.tmx | 52 --------------- rules/rule_woodland_004.tmx | 102 ----------------------------- rules/rule_woodland_012.tmx | 52 --------------- rules/rule_woodland_013.tmx | 52 --------------- rules/rule_woodland_020.tmx | 30 --------- rules/rule_woodland_021.tmx | 43 ------------ rules/rule_woodland_100.tmx | 66 ------------------- rules/rule_woodland_101.tmx | 66 ------------------- rules/rule_woodland_x.tmx | 66 ------------------- rules/rules.txt | 2 +- 42 files changed, 129 insertions(+), 800 deletions(-) delete mode 100644 rules/rule_woodland.txt delete mode 100644 rules/rule_woodland_001.tmx delete mode 100644 rules/rule_woodland_002.tmx delete mode 100644 rules/rule_woodland_003.tmx delete mode 100644 rules/rule_woodland_004.tmx delete mode 100644 rules/rule_woodland_012.tmx delete mode 100644 rules/rule_woodland_013.tmx delete mode 100644 rules/rule_woodland_020.tmx delete mode 100644 rules/rule_woodland_021.tmx delete mode 100644 rules/rule_woodland_100.tmx delete mode 100644 rules/rule_woodland_101.tmx delete mode 100644 rules/rule_woodland_x.tmx (limited to 'rules/icemountain') diff --git a/graphics/tiles/set_woodland.png b/graphics/tiles/set_woodland.png index be9617e5..7333337a 100644 Binary files a/graphics/tiles/set_woodland.png and b/graphics/tiles/set_woodland.png differ diff --git a/rules/cave/rule_cave.txt b/rules/cave/rule_cave.txt index 600ee83e..fc567ece 100644 --- a/rules/cave/rule_cave.txt +++ b/rules/cave/rule_cave.txt @@ -4,36 +4,36 @@ # Rules for caves # basic stuff: each rule-tile gets a default tile -../rules/cave/rule_cave_001.tmx +./rule_cave_001.tmx # straight walls: -../rules/cave/rule_cave_002.tmx +./rule_cave_002.tmx # corners at walls -../rules/cave/rule_cave_003.tmx -../rules/cave/rule_cave_004.tmx -../rules/cave/rule_cave_005.tmx +./rule_cave_003.tmx +./rule_cave_004.tmx +./rule_cave_005.tmx # water in caves: -../rules/cave/rule_cave_006.tmx -../rules/cave/rule_cave_007.tmx +./rule_cave_006.tmx +./rule_cave_007.tmx # rules for entrances, has bad exception handling, # so mind where to put entrances. (So avoid putting them near corners) -../rules/cave/rule_cave_008.tmx +./rule_cave_008.tmx # straight carpets -../rules/cave/rule_cave_009.tmx +./rule_cave_009.tmx # corners in carpets -../rules/cave/rule_cave_010.tmx +./rule_cave_010.tmx # all tiles, which are walkable, but have unwalkable neighbors, # should be unwalkable # example: a decorative stone in a sea -../rules/cave/rule_cave_050.tmx +./rule_cave_050.tmx # error handling: some situations cannot be handled properly with this ruleset: # so indicate these situations with the error-tile -../rules/cave/rule_cave_100.tmx +./rule_cave_100.tmx diff --git a/rules/cave/rule_cave_001.tmx b/rules/cave/rule_cave_001.tmx index adec3865..c520e25a 100644 --- a/rules/cave/rule_cave_001.tmx +++ b/rules/cave/rule_cave_001.tmx @@ -1,19 +1,19 @@ - + - + - + - + - + diff --git a/rules/cave/rule_cave_002.tmx b/rules/cave/rule_cave_002.tmx index ef296d97..f0eafcc0 100644 --- a/rules/cave/rule_cave_002.tmx +++ b/rules/cave/rule_cave_002.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/cave/rule_cave_003.tmx b/rules/cave/rule_cave_003.tmx index 034cc6ba..e498e4f9 100644 --- a/rules/cave/rule_cave_003.tmx +++ b/rules/cave/rule_cave_003.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/cave/rule_cave_004.tmx b/rules/cave/rule_cave_004.tmx index 18e652b6..40d78537 100644 --- a/rules/cave/rule_cave_004.tmx +++ b/rules/cave/rule_cave_004.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/cave/rule_cave_005.tmx b/rules/cave/rule_cave_005.tmx index 9c21a292..385891e2 100644 --- a/rules/cave/rule_cave_005.tmx +++ b/rules/cave/rule_cave_005.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/cave/rule_cave_006.tmx b/rules/cave/rule_cave_006.tmx index 19f59832..20638185 100644 --- a/rules/cave/rule_cave_006.tmx +++ b/rules/cave/rule_cave_006.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/cave/rule_cave_007.tmx b/rules/cave/rule_cave_007.tmx index b208612f..d399a39e 100644 --- a/rules/cave/rule_cave_007.tmx +++ b/rules/cave/rule_cave_007.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/cave/rule_cave_008.tmx b/rules/cave/rule_cave_008.tmx index 2c14b528..522f1e95 100644 --- a/rules/cave/rule_cave_008.tmx +++ b/rules/cave/rule_cave_008.tmx @@ -1,19 +1,19 @@ - + - + - + - + - + diff --git a/rules/cave/rule_cave_009.tmx b/rules/cave/rule_cave_009.tmx index d4673c98..11f24393 100644 --- a/rules/cave/rule_cave_009.tmx +++ b/rules/cave/rule_cave_009.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/cave/rule_cave_010.tmx b/rules/cave/rule_cave_010.tmx index d50d51a3..36d83a2b 100644 --- a/rules/cave/rule_cave_010.tmx +++ b/rules/cave/rule_cave_010.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/cave/rule_cave_050.tmx b/rules/cave/rule_cave_050.tmx index b7b94fd0..929443a6 100644 --- a/rules/cave/rule_cave_050.tmx +++ b/rules/cave/rule_cave_050.tmx @@ -1,13 +1,13 @@ - + - + - + diff --git a/rules/cave/rule_cave_100.tmx b/rules/cave/rule_cave_100.tmx index 3dfc8ab3..f4f216ef 100644 --- a/rules/cave/rule_cave_100.tmx +++ b/rules/cave/rule_cave_100.tmx @@ -1,19 +1,19 @@ - + - + - + - + - + diff --git a/rules/example_woodland.tmx b/rules/example_woodland.tmx index 3c266a8c..1730c417 100644 --- a/rules/example_woodland.tmx +++ b/rules/example_woodland.tmx @@ -1,23 +1,23 @@ - + - + - + - + - + - H4sIAAAAAAAAA+2UOw6AMAxDSwfKn/vfFjEgoSiF2E27wOAtzWucTwwhxI+qu6k1ryW7BvctT47JcJ9yyXxeXGt+T4+1t6kyF/WzxGctts+I6S+iHJedwRJuyexbd6MW1zJj3lxkp9D+jgZmIthsvUitCJvxWdatxcgdznEH55rl3ag5z6fWh7zs/iL1Xm+2F+4E/qHkxsh650ZMzedFiUX6tJNcS26PG8D4YpknJI6dXUY/tw33AH+y0woQDgAA + H4sIAAAAAAAAA+3VaQqAIBCGYW05yLTdtxtHMFGINmrfZFE/XlqIHmyKrDHG/n2+ObJSLtJPNVF2CVe6l4Z7dq/qZpcO3eVu3sRbrflecdHvMglmBTBTvyGEl2Oj3Rgb9XxTXQ1Tsn3X1ty633BIO3TdVTd3buj1Pr2We5PrzjY0azL7/2k7HjnKtGMix+485zRNKQ234wbe9squtGat2ea2AMvw5OIQDgAA diff --git a/rules/icecave/rule_icecave.txt b/rules/icecave/rule_icecave.txt index c3ab437c..256c72e8 100644 --- a/rules/icecave/rule_icecave.txt +++ b/rules/icecave/rule_icecave.txt @@ -4,22 +4,22 @@ # ice caves... similar to usual caves # basic stuff: each rule-tile gets a default tile -../rules/icecave/rule_icecave_001.tmx +./rule_icecave_001.tmx # straight walls: -../rules/icecave/rule_icecave_002.tmx +./rule_icecave_002.tmx # corners at walls -../rules/icecave/rule_icecave_003.tmx -../rules/icecave/rule_icecave_004.tmx -../rules/icecave/rule_icecave_005.tmx +./rule_icecave_003.tmx +./rule_icecave_004.tmx +./rule_icecave_005.tmx # frozen water straight waterside -../rules/icecave/rule_icecave_006.tmx +./rule_icecave_006.tmx # frozen water: corners at waterside -../rules/icecave/rule_icecave_007.tmx +./rule_icecave_007.tmx # error handling: some situations cannot be handled properly with this ruleset: # so indicate these situations with the error-tile -../rules/icecave/rule_cave_100.tmx +./rule_icecave_100.tmx diff --git a/rules/icecave/rule_icecave_001.tmx b/rules/icecave/rule_icecave_001.tmx index 4d07cb41..52363cda 100644 --- a/rules/icecave/rule_icecave_001.tmx +++ b/rules/icecave/rule_icecave_001.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/icecave/rule_icecave_002.tmx b/rules/icecave/rule_icecave_002.tmx index 72ae97b7..ccce22c3 100644 --- a/rules/icecave/rule_icecave_002.tmx +++ b/rules/icecave/rule_icecave_002.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/icecave/rule_icecave_003.tmx b/rules/icecave/rule_icecave_003.tmx index 7ae48f94..2ccf03f0 100644 --- a/rules/icecave/rule_icecave_003.tmx +++ b/rules/icecave/rule_icecave_003.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/icecave/rule_icecave_004.tmx b/rules/icecave/rule_icecave_004.tmx index 43b422b3..86c3b9fb 100644 --- a/rules/icecave/rule_icecave_004.tmx +++ b/rules/icecave/rule_icecave_004.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/icecave/rule_icecave_005.tmx b/rules/icecave/rule_icecave_005.tmx index f0e766d1..609c6259 100644 --- a/rules/icecave/rule_icecave_005.tmx +++ b/rules/icecave/rule_icecave_005.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/icecave/rule_icecave_006.tmx b/rules/icecave/rule_icecave_006.tmx index 25b6a251..00629a67 100644 --- a/rules/icecave/rule_icecave_006.tmx +++ b/rules/icecave/rule_icecave_006.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/icecave/rule_icecave_007.tmx b/rules/icecave/rule_icecave_007.tmx index bf926e67..e8522525 100644 --- a/rules/icecave/rule_icecave_007.tmx +++ b/rules/icecave/rule_icecave_007.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/icecave/rule_icecave_100.tmx b/rules/icecave/rule_icecave_100.tmx index 0f4e5f18..e5e8ef62 100644 --- a/rules/icecave/rule_icecave_100.tmx +++ b/rules/icecave/rule_icecave_100.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/icemountain/rule_icemountain.txt b/rules/icemountain/rule_icemountain.txt index c7223339..3cce7ee5 100644 --- a/rules/icemountain/rule_icemountain.txt +++ b/rules/icemountain/rule_icemountain.txt @@ -12,7 +12,7 @@ # transition "light red<->dark red". So there is no wall at this transition and # you can start over from the red to black, having a wall to another height. -../rules/icemountain/rule_icemountain_001.tmx -../rules/icemountain/rule_icemountain_002.tmx -../rules/icemountain/rule_icemountain_003.tmx -../rules/icemountain/rule_icemountain_004.tmx +./rule_icemountain_001.tmx +./rule_icemountain_002.tmx +./rule_icemountain_003.tmx +./rule_icemountain_004.tmx diff --git a/rules/icemountain/rule_icemountain_001.tmx b/rules/icemountain/rule_icemountain_001.tmx index 1b656d31..98e936f2 100644 --- a/rules/icemountain/rule_icemountain_001.tmx +++ b/rules/icemountain/rule_icemountain_001.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/icemountain/rule_icemountain_002.tmx b/rules/icemountain/rule_icemountain_002.tmx index 91e0fecf..1b99b733 100644 --- a/rules/icemountain/rule_icemountain_002.tmx +++ b/rules/icemountain/rule_icemountain_002.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/icemountain/rule_icemountain_003.tmx b/rules/icemountain/rule_icemountain_003.tmx index 33e81f56..f377ee74 100644 --- a/rules/icemountain/rule_icemountain_003.tmx +++ b/rules/icemountain/rule_icemountain_003.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/icemountain/rule_icemountain_004.tmx b/rules/icemountain/rule_icemountain_004.tmx index b39d9bb0..ce7deb64 100644 --- a/rules/icemountain/rule_icemountain_004.tmx +++ b/rules/icemountain/rule_icemountain_004.tmx @@ -1,16 +1,16 @@ - + - + - + - + diff --git a/rules/rule_woodland.txt b/rules/rule_woodland.txt deleted file mode 100644 index b400e243..00000000 --- a/rules/rule_woodland.txt +++ /dev/null @@ -1,38 +0,0 @@ -# lines starting with # or // are comments -# all other lines will be parsed and treated as filenames. - -# Rules for Woodlands. -# -# grass and high grass -../rules/rule_woodland_001.tmx - -# straight borders of grass and high grass -../rules/rule_woodland_002.tmx - -# borders at corners for grass and highgrass -../rules/rule_woodland_003.tmx - -# this one is needed to grow trees and other stuff of Fringe into high grass -# XXX The O can be Tree in high grass. So there wont be setup borders -# XOX <-- If O is low grass, make borders of course -# XXX -../rules/rule_woodland_004.tmx - -# straight borders of grass and high grass -../rules/rule_woodland_012.tmx - -# borders at corners for grass and highgrass -../rules/rule_woodland_013.tmx - -# add trees 1-9 except 7 -# put the trees in one of the first rules, since these rules make -# trouble with the surrounding floor tiles -../rules/rule_woodland_100.tmx - -# add tree 7. This is seperated due to its extra height. -../rules/rule_woodland_101.tmx - - -# water -../rules/rule_woodland_020.tmx -../rules/rule_woodland_021.tmx diff --git a/rules/rule_woodland_001.tmx b/rules/rule_woodland_001.tmx deleted file mode 100644 index 0a1e9941..00000000 --- a/rules/rule_woodland_001.tmx +++ /dev/null @@ -1,52 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - H4sIAAAAAAAAA2NgIA8UM6HShNSRC9DtIURT256BBgB/s4njoAEAAA== - - - - - H4sIAAAAAAAAA2NgIA+UM0HoCib86moIyBMCtVD9dVC6Hko3QOlGKN1EoT3NUP0tULqVQvOoBQBSVsxLoAEAAA== - - - - - H4sIAAAAAAAAA2NgIA8IQukQAurCyTQfBhRJpKltz0ADANGJTwegAQAA - - - - - H4sIAAAAAAAAA2NgGAWDGQAAkhj1hqABAAA= - - - - - H4sIAAAAAAAAA2NgoC0oYqKxBcMcAACZ09jqoAEAAA== - - - diff --git a/rules/rule_woodland_002.tmx b/rules/rule_woodland_002.tmx deleted file mode 100644 index cf351372..00000000 --- a/rules/rule_woodland_002.tmx +++ /dev/null @@ -1,52 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - H4sIAAAAAAAAA2NgIA0UM0EwNjYyTcgMYtWiAwACeJUBsAAAAA== - 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- - - - H4sIAAAAAAAAA2NgoA2oZaIujW4utfnUdic1AQBhBjMKpAEAAA== - - - - - H4sIAAAAAAAAA2NgoA2oY6IujW4utfnUdic1AQBsEuinpAEAAA== - - - - - H4sIAAAAAAAAA2NgoA2oZ6IujW4utfnUdic1AQCX4V7DpAEAAA== - - - - - H4sIAAAAAAAAA2NgoA1oYKIujW4utfnUdic1AQDJWfqrpAEAAA== - - - - - H4sIAAAAAAAAA2NgoA1oZKIujW4utfnUdic1AQAyqkzPpAEAAA== - - - - - H4sIAAAAAAAAA2NgoA1oYqIujW4utfnUdic1AQA/vpdipAEAAA== - - - - - H4sIAAAAAAAAA2NgoA1oZqIujW4utfnUdic1AQDETSEGpAEAAA== - - - - - H4sIAAAAAAAAA2NgoA1oYaIujW4utfnUdic1AQBkkFDipAEAAA== - - - - - H4sIAAAAAAAAA2NgoA1oZaIujW4utfnUdic1AQCfY+aGpAEAAA== - - - - - H4sIAAAAAAAAA2NgoA2oYEJgZD42NcToh4lho7HpJYYmx53Y3EVrAABj6CQIpAEAAA== - - - - - H4sIAAAAAAAAA2NgoC8oZ0KlkcVhmFpmUgKINZMSdxMLAJhpqxSkAQAA - - - - - H4sIAAAAAAAAA2NgoA0IQcIwfiiammAkeUL6yTHTBQmDQAoSJtdMbO6iNQAAKEe+AKQBAAA= - - - - - H4sIAAAAAAAAA2NgGAWDHQAAFjcoSaQBAAA= - - - - - H4sIAAAAAAAAA2NgGAWDHQAAFjcoSaQBAAA= - - - diff --git a/rules/rule_woodland_012.tmx b/rules/rule_woodland_012.tmx deleted file mode 100644 index 64a63da8..00000000 --- a/rules/rule_woodland_012.tmx +++ /dev/null @@ -1,52 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - H4sIAAAAAAAAA2NgIA0UM0EwNjYyTcgMYtWiAwACeJUBsAAAAA== - - - - - H4sIAAAAAAAAA2NgIB1UMKHS6GxSzSEFAACH8TKAsAAAAA== - - - - - H4sIAAAAAAAAA2NgIB0EQ+lQJLEUMsxxIUMPAKqukWKwAAAA - - - - - H4sIAAAAAAAAA2NgGFoAAG9eUC+wAAAA - - - - - H4sIAAAAAAAAA2NgGFoAAG9eUC+wAAAA - - - diff --git a/rules/rule_woodland_013.tmx b/rules/rule_woodland_013.tmx deleted file mode 100644 index 5ec10bfa..00000000 --- a/rules/rule_woodland_013.tmx +++ /dev/null @@ -1,52 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - H4sIAAAAAAAAA2NgIA8UM0EwsWxy9QwntwEAiQQxgGwBAAA= - - - - - H4sIAAAAAAAAA2NgIA9UMEEwOpuQHlx8ZLMoBeTYQ45/SAUACreonWwBAAA= - - - - - H4sIAAAAAAAAA2NgIA8EovGDyDQHBpyhtCuF5hACyVA6FU08EY2fRAO7Aabxn2NsAQAA - - - - - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - - - - - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - - - diff --git a/rules/rule_woodland_020.tmx b/rules/rule_woodland_020.tmx deleted file mode 100644 index 29a4f294..00000000 --- a/rules/rule_woodland_020.tmx +++ /dev/null @@ -1,30 +0,0 @@ - - - - - - - - - - - - - - - - - H4sIAAAAAAAAA2NgIA0wM0IwNjYyTcgMYtWiAwAPMLB1sAAAAA== - - - - - H4sIAAAAAAAAA2NgIB3wMKLS6GxSzSEFAABpH13dsAAAAA== - - - - - H4sIAAAAAAAAA2NgIB2EQekIJLF0MsxxJ0MPAAI3UbmwAAAA - - - diff --git a/rules/rule_woodland_021.tmx b/rules/rule_woodland_021.tmx deleted file mode 100644 index 119b913e..00000000 --- a/rules/rule_woodland_021.tmx +++ /dev/null @@ -1,43 +0,0 @@ - - - - - - - - - - - - - - - - - - - - H4sIAAAAAAAAA2NgIA8YM0IwsWxy9QwntwEAaXughWwBAAA= - - - - - H4sIAAAAAAAAA2NgIA/YMEIwOpuQHlx8ZLMoBeTYQ45/SAUAR4tpqmwBAAA= - - - - - H4sIAAAAAAAAA2NgIA+Yo/HNyDQHBtygtAeF5hACaVA6A01cHY2vRgO7ARr84c9sAQAA - - - - - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - - - - - H4sIAAAAAAAAA2NgGAX0AgB8n9a4bAEAAA== - - - diff --git a/rules/rule_woodland_100.tmx b/rules/rule_woodland_100.tmx deleted file mode 100644 index 079a87df..00000000 --- a/rules/rule_woodland_100.tmx +++ /dev/null @@ -1,66 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - H4sIAAAAAAAAA2NgGDygmGng+TA8EPyB9PdgAgCmJ+sElAIAAA== - - - - - H4sIAAAAAAAAA2NgGAXIoIoJlV+Nxq9B49ei8evQ+PVo/EY0fhMafxQwMAAAvXK65JQCAAA= - - - - - H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA - - - - - H4sIAAAAAAAAA+3HNwEAIAADwSCFutJZwb8qshER/PQH/DRrAGeePT+IIz+JK7+JO3+IJ3+JM7+IN/+If8AFUTb69JQCAAA= - - - - - H4sIAAAAAAAAA2NgGAWjYHABAHevG6iUAgAA - - - - - H4sIAAAAAAAAA2NgGAXIoIgJggeKPwoYGABvYGu4lAIAAA== - - - diff --git a/rules/rule_woodland_101.tmx b/rules/rule_woodland_101.tmx deleted file mode 100644 index 7e38c0be..00000000 --- a/rules/rule_woodland_101.tmx +++ /dev/null @@ -1,66 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - H4sIAAAAAAAAA2NgwA6KmRAYnxhMHJt+Qubh0osMALnmnKCgAAAA - - - - - H4sIAAAAAAAAA2NgoB9oYCJdDwDtSKxtoAAAAA== - - - - - H4sIAAAAAAAAA2NgGNwAAGNTB6qgAAAA - - - - - H4sIAAAAAAAAA2NgoB9gZSRdDwCIqrd1oAAAAA== - - - - - H4sIAAAAAAAAA2NgwA5YgJgViNmQxESAWBSIxdDUquIwgxoAAK8rI/igAAAA - - - - - H4sIAAAAAAAAA2NgoB8oYiJdDwD1VPbhoAAAAA== - - - diff --git a/rules/rule_woodland_x.tmx b/rules/rule_woodland_x.tmx deleted file mode 100644 index 7ef32124..00000000 --- a/rules/rule_woodland_x.tmx +++ /dev/null @@ -1,66 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - - - - - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - - - - - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - - - - - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - - - - - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - - - - - H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= - - - diff --git a/rules/rules.txt b/rules/rules.txt index c476c61a..6ced7e88 100644 --- a/rules/rules.txt +++ b/rules/rules.txt @@ -7,5 +7,5 @@ ../rules/icemountain/rule_icemountain.txt -../rules/rule_woodland.txt +#../rules/woodland/rule_woodland.txt -- cgit v1.2.3-70-g09d2 From 0bc8034b04e852c69ffcf6e99563398e956a9672 Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Sun, 14 Nov 2010 19:56:11 +0100 Subject: rules improved --- maps/rules.txt | 21 +-------------------- rules/cave/rule_cave.txt | 2 ++ rules/cave/rule_cave_001.tmx | 13 +++++++++++++ rules/example_cave.tmx | 12 ------------ rules/icemountain/rule_icemountain.txt | 2 +- 5 files changed, 17 insertions(+), 33 deletions(-) (limited to 'rules/icemountain') diff --git a/maps/rules.txt b/maps/rules.txt index 58c1762c..5749e384 100644 --- a/maps/rules.txt +++ b/maps/rules.txt @@ -1,23 +1,4 @@ # lines starting with # or // are comments # all other lines will be parsed and treated as filenames. -../rules/rule_cave_001.tmx -../rules/rule_cave_002.tmx -../rules/rule_cave_003.tmx -../rules/rule_cave_004.tmx -../rules/rule_cave_005.tmx -../rules/rule_cave_006.tmx -../rules/rule_cave_007.tmx - -../rules/rule_icecave_001.tmx -../rules/rule_icecave_002.tmx -../rules/rule_icecave_003.tmx -../rules/rule_icecave_004.tmx -../rules/rule_icecave_005.tmx -../rules/rule_icecave_006.tmx -../rules/rule_icecave_007.tmx - -../rules/rule_icemountain_001.tmx -../rules/rule_icemountain_002.tmx -../rules/rule_icemountain_003.tmx -../rules/rule_icemountain_004.tmx +../rules/rules.txt diff --git a/rules/cave/rule_cave.txt b/rules/cave/rule_cave.txt index fc567ece..8308c683 100644 --- a/rules/cave/rule_cave.txt +++ b/rules/cave/rule_cave.txt @@ -4,6 +4,8 @@ # Rules for caves # basic stuff: each rule-tile gets a default tile +# here is a map attribute set: "DeleteTiles := true" This means to delete all +# tiles in all touched tileslayers first. ./rule_cave_001.tmx # straight walls: diff --git a/rules/cave/rule_cave_001.tmx b/rules/cave/rule_cave_001.tmx index c520e25a..e1788147 100644 --- a/rules/cave/rule_cave_001.tmx +++ b/rules/cave/rule_cave_001.tmx @@ -1,5 +1,8 @@ + + + @@ -40,4 +43,14 @@ H4sIAAAAAAAAA2NgoA1gIsCnFaCXPYQAExpNqjy93UEvMFjiZxQMHgAAgZ1QGoQEAAA= + + + H4sIAAAAAAAAA2NgGAWjYBSMgoEDAJPZHwSEBAAA + + + + + H4sIAAAAAAAAA2NgGAWjYBSMgoEDAJPZHwSEBAAA + + diff --git a/rules/example_cave.tmx b/rules/example_cave.tmx index 876670f4..5e06bbcc 100644 --- a/rules/example_cave.tmx +++ b/rules/example_cave.tmx @@ -3,18 +3,6 @@ - - - - - - - - - - - - H4sIAAAAAAAAA+2X2wrCMAxA52WC8wKOKSj4MP//I2WgUEqSpkl6QftwGNtakpO0u/Rd1/WNRgPlyhizM4x3rsB5RUCNG4ixklhUvFL+EGvmOEkMjv8zo7/r6vc7Rc005Oo/hFubMYNraX/IMdTjR4U1sIwds8bvRn41+dfSP2v3zQfq3sLBO4fmhJ6htfj7Hpify4Rch/bIBbhmuX41czG/Y8Afq4/1+ufGkPhz/fxaUPOh/nPrcAt45/TfEvfGQF6zg+Q7isrL0l+z/6mcXP/lfG/kr9lLsT2Q9GImKO2f4/3v+r4U/hJS+nOfY1b9T+Ee6z94R2qc/z+k8Zbka+0v+X/9zhkQf04OkrytvqG0/tweST1y+qdyx3KIdbCglHttaB1OFThY8ms+jUaj8W+8Afgjpy8AIAAA diff --git a/rules/icemountain/rule_icemountain.txt b/rules/icemountain/rule_icemountain.txt index 3cce7ee5..c01afdb9 100644 --- a/rules/icemountain/rule_icemountain.txt +++ b/rules/icemountain/rule_icemountain.txt @@ -8,7 +8,7 @@ # dark red: below # the transitions "black<->dark red" and "black<->light red" can be mapped with # this ruleset. -# When you wan tto have more than 3 different heights, you should use the +# When you wan to have more than 3 different heights, you should use the # transition "light red<->dark red". So there is no wall at this transition and # you can start over from the red to black, having a wall to another height. -- cgit v1.2.3-70-g09d2 From ee7860017e54cf008b2f0c982356db910534aaa3 Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Thu, 2 Dec 2010 18:30:31 +0100 Subject: rules improved --- graphics/tiles/set_cave.png | Bin 6153 -> 27678 bytes rules/cave/rule_cave_001.tmx | 3 ++- rules/icemountain/rule_icemountain_001.tmx | 13 ++++++++----- rules/woodland/rule_woodland_001.tmx | 18 ++++++++++++++++++ 4 files changed, 28 insertions(+), 6 deletions(-) (limited to 'rules/icemountain') diff --git a/graphics/tiles/set_cave.png b/graphics/tiles/set_cave.png index daf1a8b3..aa6e1bfb 100644 Binary files a/graphics/tiles/set_cave.png and b/graphics/tiles/set_cave.png differ diff --git a/rules/cave/rule_cave_001.tmx b/rules/cave/rule_cave_001.tmx index e1788147..871436b4 100644 --- a/rules/cave/rule_cave_001.tmx +++ b/rules/cave/rule_cave_001.tmx @@ -1,4 +1,5 @@ + @@ -35,7 +36,7 @@ - H4sIAAAAAAAAA2NgoC2YSGPziQWNA2RvAhp/IZ3tPwilj9PZXlwgYaAdMAoGHQAAoYx+foQEAAA= + H4sIAAAAAAAAA2NgoC1opLH5xIKJA2RvAhp/IZ3tPwilj9PZXlwgYaAdMAoGHQAA9etQ4oQEAAA= diff --git a/rules/icemountain/rule_icemountain_001.tmx b/rules/icemountain/rule_icemountain_001.tmx index 98e936f2..d26804a6 100644 --- a/rules/icemountain/rule_icemountain_001.tmx +++ b/rules/icemountain/rule_icemountain_001.tmx @@ -1,15 +1,18 @@ + + + - + - + - + @@ -24,7 +27,7 @@ - H4sIAAAAAAAAA2NgwA9m4qDxAQBj2j+FVAAAAA== + H4sIAAAAAAAAA2NgwA/m4KDxAQDzhRm/VAAAAA== @@ -39,7 +42,7 @@ - H4sIAAAAAAAAA2NgwA84GQkowAIAAgm7L1QAAAA= + H4sIAAAAAAAAA2NgwA94GAkowAIAegM1OlQAAAA= diff --git a/rules/woodland/rule_woodland_001.tmx b/rules/woodland/rule_woodland_001.tmx index b710b892..7c0543b1 100644 --- a/rules/woodland/rule_woodland_001.tmx +++ b/rules/woodland/rule_woodland_001.tmx @@ -1,5 +1,8 @@ + + + @@ -27,9 +30,24 @@ H4sIAAAAAAAAA2NgGByAkcr0UAUhVKaHKggnkR6uIHqgHTAKRsEoGAWDGAAA1h8aocQIAAA= + + + H4sIAAAAAAAAA2NgGAWjYBSMglEwCkbBKBh6AAB3v+jzxAgAAA== + + + + + H4sIAAAAAAAAA2NgGAWjYBSMglEwCkbBKBh6AAB3v+jzxAgAAA== + + H4sIAAAAAAAAA2NgGFyAiXGgXTA4wEgPh5Hu/1EwCkbBKBgFhAEARsiQ18QIAAA= + + + H4sIAAAAAAAAA2NgGAWjYBSMglEwCkbBKBh6AAB3v+jzxAgAAA== + + -- cgit v1.2.3-70-g09d2