From ced8f58490d6ebc462aeb2ab11059f5e983e093f Mon Sep 17 00:00:00 2001 From: Bernhardt Date: Fri, 11 Apr 2014 21:57:59 +0200 Subject: Change all npcs to have a player sprite base Replaced small NPCs with tiles wherever necessary --- graphics/sprites/npcs/bleeding-heart-tree-sm.png | Bin 0 -> 1087 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 graphics/sprites/npcs/bleeding-heart-tree-sm.png (limited to 'graphics/sprites/npcs/bleeding-heart-tree-sm.png') diff --git a/graphics/sprites/npcs/bleeding-heart-tree-sm.png b/graphics/sprites/npcs/bleeding-heart-tree-sm.png new file mode 100644 index 00000000..0a218eb6 Binary files /dev/null and b/graphics/sprites/npcs/bleeding-heart-tree-sm.png differ -- cgit v1.2.3-70-g09d2