// TMW-2 Script. // Author: // Jesusalva // Notes: // Phoenix Rebirth 025-2,108,23,0 script Phoenix Rebirth NPC_BRGUARD_SPEAR,{ setpcblock(255, true); mesn; mesq l("Hello there. My name is %s.", .name$); next; mesn; if (REBIRTH) .@blvl=0-(REBIRTH_OVERLEVEL/REBIRTH); else .@blvl=0; switch (REBIRTH) { case 0: .@blvl+=99; .@rebirth$=l("first"); break; case 1: .@blvl+=120; .@rebirth$=l("second"); break; case 2: .@blvl+=135; .@rebirth$=l("third"); break; case 3: .@blvl+=150; .@rebirth$=l("fourth"); break; case 4: .@blvl+=175; .@rebirth$=l("final"); break; default: setpcblock(255, false); mesc l("Unfortunately you cannot rebirth anymore!"); close; break; } .@blvl=max(90, .@blvl); // Do not allow it to go too far below! mesc l("Once you reach level %d, I'll offer you a life-time opportunity to delete all your levels and experience for your %s rebirth!", .@blvl, .@rebirth$); next; mesn; mesq l("Rebirth is free. Here are the perks you'll get by doing the rebirth:"); mes ""; mes l("* +3 Inventory Slots")+" ##1##BWIP##b##0"; mes l("* +2 in all attributes, permanently"); mes l("* +1 Magic Skill Point"); mes l("* +%d%% EXP Gain and Drop Chance, permanently", 10); mes l("* 1 %s", getitemlink(SupremeGift)); if (BaseLevel < .@blvl) { setpcblock(255, false); close; } next; mesn; mesq l("Are you interested? You'll keep %s your equipment, magic, quest progression, craft recipes, money, whatever else which is not a level. Not even Job level won't be reset!", b(l("ALL"))); mesc l("This cannot be undo later!"), 1; next; setpcblock(255, false); inventoryplace NPCEyes, 7; select l("Do not rebirth"), l("Rebirth"), l("Do not rebirth"); mes ""; if (@menu != 2) close; mesc l("ARE YOU SURE? THIS CANNOT BE UNDONE LATER!!"), 1; if (askyesno() != ASK_YES) close; // Okay, then a rebirth it is! expandinventory(3); REBIRTH+=1; STATUSUP_STR+=2; STATUSUP_AGI+=2; STATUSUP_VIT+=2; STATUSUP_INT+=2; STATUSUP_DEX+=2; STATUSUP_LUK+=2; REBIRTH_OVERLEVEL=BaseLevel-.@blvl; resetlvl(3); NewcomerEXPDROPUP(); getitembound SupremeGift, 1, 4; warp "005-1", 40, 117; LOCATION$="Candor"; kamibroadcast("%s has been reborn.", strcharinfo(0)); $MOST_HEROIC$=strcharinfo(0); StatusResetReinvest(); // Open a new dialog clear; setnpcdialogtitle l("Rebirth Race Selection"); mesc l("Do you want to change your race?"); mesc l("This can only be reverted at rebirth! Beware!"); next; if (askyesno() != ASK_YES) close; mes ""; mes ".:: "+l("Human")+" ::."; mesc l("The most widespread race in the continent, highly versatile, perfect all-rounders."); mesc l("Strength: NONE"), 2; mesc l("Weakness: NONE"), 1; mes ""; mes ".:: "+l("Elven")+" ::."; mesc l("Less common. They are highly intelligent, and have higher magical affinity, and live longer, but lacks creativity."); mesc l("Strength: INT++, DEX+"), 2; mesc l("Weakness: STR--, LUK-"), 1; mes ""; mes ".:: "+l("Raijin")+" ::."; mesc l("Disguise as humans. Make better soldiers, but terrible mages."); mesc l("Strength: AGI++, LUK+"), 2; mesc l("Weakness: INT--, VIT-"), 1; mes ""; mes ".:: "+l("Tritan")+" ::."; mesc l("Blue from sea"); mesc l("Strength: "), 2; mesc l("Weakness: "), 1; mes ""; mes ".:: "+l("Ukar")+" ::."; mesc l("Superb stealth"); mesc l("Strength: "), 2; mesc l("Weakness: VIT--"), 1; mes ""; mes ".:: "+l("Redy")+" ::."; mesc l("Harsh environment"); mesc l("Strength: "), 2; mesc l("Weakness: "), 1; if (REBIRTH > 1) { mes ""; mes ".:: "+l("Orc")+" ::."; mesc l("Less common. They are highly strong and bulky. That's everything."); mesc l("Strength: Carry Weight++, STR+++, VIT++"), 2; mesc l("Weakness: INT--, DEX--, LUK-"), 1; } next; menuint l("Human"), 0, l("Elven"), 3, l("Raijin"), 5, rif(REBIRTH > 1, l("Orc")), 4; jobchange max(0, @menuret); close; }