// TMW-2 Script // Author: // Jesusalva // Description: // Reset LOCATION$ when entering a town 017-1,219,91,0 script #LocLoF NPC_HIDDEN,2,2,{ OnTouch: EnterTown("LoF"); end; } 017-1,86,62,0 script #Airship NPC_AIRSHIP,{ if ($@MK_CHALLENGE) { mesc l("The following players are currently challenging the Monster King:"), 1; .@c = getunits(BL_PC, .@players, false, "boss"); for (.@i = 0; .@i < .@c; .@i++) { mes "* "+strcharinfo(0, "", .@players[.@i]); } close; } mesc l("Challenge the Monster King?"), 1; mesc l("Everyone in a 15x15 radius from this NPC will be warped!"), 1; mesc l("This NPC is at coordinates 86,62"); next; if (askyesno() == ASK_YES) { if (!$@MK_CHALLENGE) { areawarp("017-1", 71, 47, 101, 77, "boss", 34, 32, 41, 35); donpcevent("#monsterthrone::OnBegin"); } closeclientdialog; } close; OnInit: .distance=15; end; }