From 5369a0c92383bec030bdd58f390a4e3d86a926da Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 16 May 2020 14:07:28 -0300 Subject: No wonder it was so difficult to get Spellbook pages. Part of the code was defunct. Thanks Kolchak! --- npc/020-7-1/pyry.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc') diff --git a/npc/020-7-1/pyry.txt b/npc/020-7-1/pyry.txt index 6ff57039e..5ea8e0e15 100644 --- a/npc/020-7-1/pyry.txt +++ b/npc/020-7-1/pyry.txt @@ -94,7 +94,7 @@ OnSlimeDeath: if (playerattached()) { getmapxy(.@m$, .@x, .@y, 0); // Capped at ~10% drop chance of book pages - if (rand(0,10000) <= 460+(readparam2(bLuck)*6)) + if (rand(0,10000) <= 460+(readparam2(bLuk)*6)) makeitem SpellBookPage, 1, .@m$, .@x, .@y; if (rand(0,10000) <= 100) makeitem Candy, 1, .@m$, .@x, .@y; -- cgit v1.2.3-70-g09d2