From 972e6444b1c44ebaee4b40516958c34c19e18ca2 Mon Sep 17 00:00:00 2001 From: jesusalva Date: Sun, 11 Feb 2018 09:45:06 -0200 Subject: This is core for moving in and out of Nard's ship --- npc/002-4/nard.txt | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'npc/002-4') diff --git a/npc/002-4/nard.txt b/npc/002-4/nard.txt index 3b8de10d1..2000fc733 100644 --- a/npc/002-4/nard.txt +++ b/npc/002-4/nard.txt @@ -4,8 +4,8 @@ // Reid // Description: // Captain Nard dialogs. -// Nard does the introduction with a small quest. -// This quest is meant to teach the player how to use a weapon,and to bring food to the ship. +// Nard is a fair merchant ship's captain. +// This quest is meant to teach the player how to use a weapon. // 4 bits array: // ShipQuests // Variable: @@ -89,6 +89,7 @@ L_MenuQuest: mesn; mesq l("Why Tulishmar, you say? Because well, believe me, if you want to find out anything, the best place to ask around is Tulim!"); setq General_Narrator, 1; + LOCATION$ = "Candor"; //inventoryplace JohanneKey, 1; //setq ShipQuests_Nard, 1; @@ -137,14 +138,12 @@ L_SpecialTask: L_CandorIsland: mes ""; mesn; - mesq l("To be honest, no, never."); + mesq l("I never said that. I come here frequently to trade. It is you who should explore the island."); next; mesq l("This is ##BCandor Island##b. A very small community lives here."); next; mesq l("If they were any bigger, monsters would come and kill everyone."); next; - mesq l("Anyway, we're here seeking out rare goods, which we can make good profit when trading."); - next; goto L_MenuQuest; -- cgit v1.2.3-70-g09d2