From 2ee12804769bd4a3e4ab2bf5dfdc502ba52fc11b Mon Sep 17 00:00:00 2001
From: Jesusaves <cpntb1@ymail.com>
Date: Sat, 24 Nov 2018 22:35:45 -0200
Subject: No intimacy loss for hungry pets (may collapse pipelines) Maybe burn
 @Saulc in :fire: ? He doesn't says what he thinks.

---
 conf/map/battle/pet.conf | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'conf')

diff --git a/conf/map/battle/pet.conf b/conf/map/battle/pet.conf
index 047a45cbd..417ac4980 100644
--- a/conf/map/battle/pet.conf
+++ b/conf/map/battle/pet.conf
@@ -46,7 +46,7 @@ pet_hungry_delay_rate: 100
 
 // If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)
 // Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
-pet_hungry_friendly_decrease: 5
+pet_hungry_friendly_decrease: 0
 
 // Does the pet need its equipment before it does its skill? (Note 1)
 pet_equip_required: false
-- 
cgit v1.2.3-70-g09d2