From 2ee12804769bd4a3e4ab2bf5dfdc502ba52fc11b Mon Sep 17 00:00:00 2001 From: Jesusaves <cpntb1@ymail.com> Date: Sat, 24 Nov 2018 22:35:45 -0200 Subject: No intimacy loss for hungry pets (may collapse pipelines) Maybe burn @Saulc in :fire: ? He doesn't says what he thinks. --- conf/map/battle/pet.conf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'conf') diff --git a/conf/map/battle/pet.conf b/conf/map/battle/pet.conf index 047a45cbd..417ac4980 100644 --- a/conf/map/battle/pet.conf +++ b/conf/map/battle/pet.conf @@ -46,7 +46,7 @@ pet_hungry_delay_rate: 100 // If your pet is hungry by how much will the friendlyness decrease by. (Default is 5) // Note: The friendlyness is 0-1000 total, at 0 the pet runs away. -pet_hungry_friendly_decrease: 5 +pet_hungry_friendly_decrease: 0 // Does the pet need its equipment before it does its skill? (Note 1) pet_equip_required: false -- cgit v1.2.3-70-g09d2