From 45247642c4b530a5c4ba159d25b66471c8bf5265 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 17 Aug 2019 00:15:09 -0300 Subject: Make Fire Walk action slower, and fix a bug at Enzo. In future, leveling up Fire Walk should boost its effects duration. Maybe. --- db/re/skill_db.conf | 8 ++++---- npc/003-0/enzo.txt | 2 ++ 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index de38f0b3c..8dd019385 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -11063,9 +11063,9 @@ skill_db: ( } Requirements: { SPCost: { - Lv1: 44 - Lv2: 58 - Lv3: 72 + Lv1: 24 + Lv2: 38 + Lv3: 52 Lv4: 86 Lv5: 100 Lv6: 114 @@ -28139,7 +28139,7 @@ skill_db: ( } Unit: { Id: 0xdc - Interval: 300 + Interval: 500 Target: "Enemy" Flag: { UF_NOREITERATION: true diff --git a/npc/003-0/enzo.txt b/npc/003-0/enzo.txt index a7dfe3173..6ebdefec6 100644 --- a/npc/003-0/enzo.txt +++ b/npc/003-0/enzo.txt @@ -32,6 +32,8 @@ rif(getskilllv(AL_HOLYLIGHT), l("Holy Light")), AL_HOLYLIGHT, rif(getskilllv(MG_SOULSTRIKE), l("Magic Strike")), MG_SOULSTRIKE, l("None at the moment!"), 0; + if (!@menuret) + close; mes ""; mesc l("Skill @@ will be permanently lost!", @menuret), 1; mesc l("Continue anyway?"), 1; -- cgit v1.2.3-70-g09d2