// TMW2 script // Author: Jesusalva // // Magic Script: TMW2_PARUM // // Attempts to transmutate Raw Logs. // May create arrows, Mouboo Figurines, Warped Logs. // With enough ManaExp may create WoodenLog. // Is not powerful enough to create overly complex stuff like Wooden Sword, Wooden Shield or Wooden Bow // Final item is random // TODO: Using too much transmutation magic may have dire consequences! Like, uh, transmutating your head! // Nah, it is probably just propaganda... I hope. ¬.¬ function script SK_parum { // Create the stuff based on MAGIC_EXP .@r=rand(1,41); // Each 2 mexp reduces chance to get a fail if (.@r < 42-(MAGIC_EXP/2)) { getitem WarpedLog, 1; } else { // Proeficiency makes more likely to finish it if (.@r > 30-abizit()) getitem MoubooFigurine, 1; else if (.@r > 20-abizit() && MAGIC_EXP > 82) getitem WoodenLog, 1; else getitem Arrow, .@r; } // I know, the code is not very sane. A number from 0 to 40 is cast. // You will get lots of useless Warped Logs until you have 82 MExp. // If you do not get a Warped Log, you have 25% chances of getting the // Mouboo figurine. The other will be arrows, unless you hit the 82 MExp value // which will add 25% chances to get a Wooden Log too. These values are estimate. // Get a few mana experience points (this is NOT used by Mana Stone) GetManaExp(TMW2_PARUM, rand2(1,3)); return; } - script sk#parum 32767,{ end; /* OnFriendlyDeath: emote 4; end; */ OnCall: // Deprecated dispbottom l("The usage of @sk-commands was deprecated"); end; OnInit: end; }