// TMW2 script // Author: Jesusalva // // Magic Script: TMW2_LIMERIZER // // Summons slimes, be careful with acid - script sk#limerizer 32767,{ end; OnCall: // Other requeriments: 20x Maggot Slime if (countitem(MaggotSlime) < 20) { dispbottom l("You need 20x @@ to cast this skill.", getitemlink(MaggotSlime)); end; } // Check cooldown if (@limerizer_at > gettimetick(2)) { dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@limerizer_at)); end; } // Setup @sk=TMW2_LIMERIZER; @mp=300; @amp=30; // Check if you have mana to cast // MagicCheck(SkillID, Mana{, MP per level}) if (!MagicCheck(@sk, @mp, @amp)) end; // Destroy reagents delitem MaggotSlime, 20; // set cooldown @limerizer_at=gettimetick(2); @limerizer_at=@limerizer_at+54; // As usual, magic profeciency affects if (rand(1,6) < abizit()+1) { // Summon Magic // SummonMagic(SkillID, MobID{, SkillLevelPerMob=2{, Level Override}}) SummonMagic(@sk, any(GreenSlime,AzulSlime,RedSlime,AngryYellowSlime), 2, MAGIC_LVL+getskilllv(@sk)-1); } else { dispbottom l("The spell fails!"); } // Get 3~4 mana experience point (this is NOT used by Mana Stone) GetManaExp(@sk, rand(3,4)); end; OnInit: bindatcmd "sk-limerizer", "sk#limerizer::OnCall", 0, 100, 0; end; }