// TMW2 Script // Author: // Jesusalva // Description: // Welcome to all new players on ML! :D - script @welcome 32767,{ end; OnCall: if (!@toeventchk) { @toeventval1=readparam(Hp); @toeventval2=readparam(Sp); @toeventchk=1; specialeffect FX_CIRCLE, SELF, getcharid(3); addtimer 4000, "@welcome::OnEffect"; } end; OnEffect: @toeventchk=0; removespecialeffect(FX_CIRCLE, SELF, getcharid(3)); // Reversions (warp back) // Not in Candor: Resave your @welcome reversion snippet if (getmap() != "005-1") { getmapxy(@welc_map$, @welc_x, @welc_y, 0); @welc_loc$=LOCATION$; } else { // It's defined and you're in Candor, so: Warp back if (@welc_x && @welc_y) { warp @welc_map$, @welc_x, @welc_y; @welc_map$=""; @welc_x=0; @welc_y=0; dispbottom l("%s: Thanks for helping.", "Nard"); if (@welc_loc$ != "") LOCATION$=@welc_loc$; end; } // There's no saved coordinates but you're in Candor. // So warp you back to... Candor? I mean, what? } // Calculate if ($@WELCOME_TIMER < gettimetick(2)) { dispbottom l("There are no new players to welcome."); atcommand "@refresh"; end; } else if (readparam(Sp) < @toeventval2) { dispbottom l("You must not be using mana to do this trip."); atcommand "@refresh"; end; } else if (readparam(Hp) < @toeventval1) { dispbottom l("You cannot be fighting to do this trip."); atcommand "@refresh"; end; } else if (compare(getmapname(), "001-") || (getmapinfo(MAPINFO_ZONE, getmap())) == "MMO") { dispbottom l("You currently could not use GM MAGIC to visit Candor."); atcommand "@refresh"; end; } else if (getmapname() == "boss" || getmapname() == "sec_pri" || compare(getmapname(), "000-") || compare(getmapname(), "008-") || compare(getmapname(), "005-") || compare(getmapname(), "006-") || compare(getmapname(), "sore")) { dispbottom l("You currently could not use GM MAGIC to visit Candor."); atcommand "@refresh"; } else { LOCATION$="Candor"; warp "005-1", 43, 99; message strcharinfo(0), l("You are now at Candor."); } end; OnInit: bindatcmd "welcome", "@welcome::OnCall", 0, 99, 0; }