// TMW 2 Script // Author: // Jesusalva // Micksha // Description: // Controls sewers. // This one is simple, it just sends a message about path splitting // And spawn several monsters when instance is initialized D: // Also handles their respawn. // A simple random treasure chest - to be sure players were introduced to this // awesome system. Same rules as any treasure box still applies. 042-4,94,47,0 script #chest_0424 NPC_CHEST,{ TreasureBox(); specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing close; OnInit: .distance = 2; end; }