// TMW2 scripts. // Authors: // Jesusalva // Description: // Gemini Sisters Quest - Forest & Desert Stage 034-1,67,48,0 script Fake Manastone NPC_MANA_STONE,{ if (instance_id() < 0 || getcharid(1) < 1) end; GeminiCheck(1); .@p=getcharid(1); mesc l("This is a weird stone. It looks like a Mana Stone from afar, but anyone can tell it is fake."); if (strcharinfo(0) != getpartyleader(.@p)) { mesc l("It may be dangerous. I better ask %s to check it instead.", getpartyleader(.@p)); close; } switch ($@VALIA_STATUS[.@p]) { case 1: case 2: mesc l("It seems to be a mechanism of some kind, but it is missing a Runestone."); mesc l("Maybe one of the slimes dropped it."); $@VALIA_STATUS[.@p] = 2; break; case 3: mesc l("You insert the Runestone on it and hear a sound."); mesc l("Something changed; We should see what is."); $@VALIA_STATUS[.@p] = 4; break; default: mesc l("I already did everything I could with this. What am I waiting for?"); break; } close; OnInit: OnInstanceInit: .distance = 2; end; } 034-1,66,45,0 script #GeminiExit1 NPC_HIDDEN,0,0,{ end; OnTouch: if (instance_id() < 0 || getcharid(1) < 1) end; GeminiCheck(1); .@p=getcharid(1); if ($@VALIA_STATUS[.@p] < 4) { dispbottom l("There seems to be sort of lock preventing you from passing."); end; } slide 118, 55; end; } 034-1,169,24,0 script #GeminiExit2 NPC_HIDDEN,1,0,{ end; OnTouch: if (instance_id() < 0 || getcharid(1) < 1) end; GeminiCheck(4); .@p=getcharid(1); if ($@VALIA_STATUS[.@p] < 6) { if (countitem(SealedSoul) >= 7) { mesc l("Do you want to use the souls to unlock the passage?"), 1; next; if (askyesno() == ASK_YES) { delitem SealedSoul, 7; closeclientdialog; if ($@VALIA_STATUS[.@p] == 4) { .@u=monster(getmap(), 163, 26, strmobinfo(1, JackO), JackO, 1); unittalk(.@u, "Souls... Feed me Souls... Nooooooooowwww!!!!"); $@VALIA_STATUS[.@p]=5; } else { dispbottom l("The waterfall open, and you may now pass."); $@VALIA_STATUS[.@p]=6; close; } } close; } dispbottom l("A powerful magic barrier prevents passage. %d %s should suffice to dispel... Maybe.", 7, getitemlink(SealedSoul)); end; } warp "val2@"+.@p, 24, 59; end; }