// TMW2 scripts. // Authors: // Jesusalva // Description: // Part of the Doctor's Quest. 032-3,121,70,0 script #CryptEP NPC_HIDDEN,0,0,{ end; OnTouch: .@q = (getq(LoFQuest_EPISODE) == 15 ? getq2(LoFQuest_EPISODE) : 99); if (getq(LoFQuest_EPISODE) > 15 || .@q >= 2) warp "032-4", 40, 74; else dispbottom l("This door is locked."); end; OnInit: // The Green Arena // monster("032-3", 28, 25, "Arena", GreenDragon, 1); monster("032-3", 46, 25, "Arena", GreenDragon, 1); monster("032-3", 64, 19, "Arena", GreenDragon, 1); monster("032-3", 78, 19, "Arena", GreenDragon, 1); monster("032-3", 64, 43, "Arena", GreenDragon, 1); monster("032-3", 78, 43, "Arena", GreenDragon, 1); monster("032-3", 102, 19, "Arena", GreenDragon, 1); monster("032-3", 112, 19, "Arena", GreenDragon, 1); monster("032-3", 102, 43, "Arena", GreenDragon, 1); monster("032-3", 112, 43, "Arena", GreenDragon, 1); // The Blue Area monster("032-3", 130, 19, "Arena", Moonshroom, 1); monster("032-3", 140, 19, "Arena", Moonshroom, 1); monster("032-3", 164, 19, "Arena", Moonshroom, 1); monster("032-3", 178, 19, "Arena", Moonshroom, 1); monster("032-3", 196, 25, "Arena", Moonshroom, 1); monster("032-3", 214, 25, "Arena", Moonshroom, 1); monster("032-3", 130, 43, "Arena", Moonshroom, 1); monster("032-3", 140, 43, "Arena", Moonshroom, 1); monster("032-3", 164, 43, "Arena", Moonshroom, 1); monster("032-3", 178, 43, "Arena", Moonshroom, 1); // The Yellow Arena monster("032-3", 64, 106, "Arena", JackO, 1); monster("032-3", 78, 106, "Arena", JackO, 1); monster("032-3", 102, 106, "Arena", JackO, 1); monster("032-3", 112, 106, "Arena", JackO, 1); monster("032-3", 28, 124, "Arena", JackO, 1); monster("032-3", 46, 124, "Arena", JackO, 1); monster("032-3", 64, 130, "Arena", JackO, 1); monster("032-3", 78, 130, "Arena", JackO, 1); monster("032-3", 102, 130, "Arena", JackO, 1); monster("032-3", 112, 130, "Arena", JackO, 1); // The Red Arena monster("032-3", 130, 106, "Arena", GoboBear, 1); monster("032-3", 140, 106, "Arena", GoboBear, 1); monster("032-3", 164, 106, "Arena", GoboBear, 1); monster("032-3", 178, 106, "Arena", GoboBear, 1); monster("032-3", 196, 124, "Arena", GoboBear, 1); monster("032-3", 214, 124, "Arena", GoboBear, 1); monster("032-3", 130, 130, "Arena", GoboBear, 1); monster("032-3", 140, 130, "Arena", GoboBear, 1); monster("032-3", 164, 130, "Arena", GoboBear, 1); monster("032-3", 178, 130, "Arena", GoboBear, 1); end; } // Switches at fancy tiles // Triggering warps player and spawn monsters // Close the gate?