// TMW2/LoF scripts. // Authors: // TMW-LoF Team // Jesusalva // Description: // Controls the four first levels from Heroes Hold 018-2-2,0,0,0 script #HH_CONTROLLER01 NPC_HIDDEN,{ end; OnPlayerCycle: @HH_TIMER+=1; // 20 minutes have passed. This should be 40 minutes, but the HH is not finished yet if (@HH_TIMER >= 2400) { warp "018-2-1", 0, 0; dispbottom l("You were rescued by DUSTMAN."); end; } // TODO: Handle traps (We'll use isin() command because you can give 3~4 steps each counter) // Continue the execution addtimer(500, "#HH_CONTROLLER01::OnPlayerCycle"); end; // Initialize Variables. Remember this causes a search for On. And keep same number or CRASH OnInit: // Novice setarray .Novice_Mobs, AngryScorpion,CaveMaggot,MagicGoblin,ViciousSquirrel,AngryBat,RedSlime,AngryRedScorpion,Bandit,Skeleton,GreenSlime, BlueSlime,LavaSlime,RedMushroom,RobinBandit,AngryYellowSlime,OldSnake,GrassSnake,BlackSlime; setarray .Novice_Ammo, 40, 40, 40, 50, 40, 80, 20, 20, 10, 90, 30, 30, 25, 10, 40, 10, 15, 50; end; // Respawn Arrays (Manual) OnNovice0: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[0]), .Novice_Mobs[0], .Novice_Ammo[0], "#HH_CONTROLLER01::OnNovice0"; end; OnNovice1: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[1]), .Novice_Mobs[1], .Novice_Ammo[1], "#HH_CONTROLLER01::OnNovice1"; end; OnNovice2: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[2]), .Novice_Mobs[2], .Novice_Ammo[2], "#HH_CONTROLLER01::OnNovice2"; end; OnNovice3: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[3]), .Novice_Mobs[3], .Novice_Ammo[3], "#HH_CONTROLLER01::OnNovice3"; end; OnNovice4: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[4]), .Novice_Mobs[4], .Novice_Ammo[4], "#HH_CONTROLLER01::OnNovice4"; end; OnNovice5: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[5]), .Novice_Mobs[5], .Novice_Ammo[5], "#HH_CONTROLLER01::OnNovice5"; end; OnNovice6: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[6]), .Novice_Mobs[6], .Novice_Ammo[6], "#HH_CONTROLLER01::OnNovice6"; end; OnNovice7: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[7]), .Novice_Mobs[7], .Novice_Ammo[7], "#HH_CONTROLLER01::OnNovice7"; end; OnNovice8: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[8]), .Novice_Mobs[8], .Novice_Ammo[8], "#HH_CONTROLLER01::OnNovice8"; end; OnNovice9: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[9]), .Novice_Mobs[9], .Novice_Ammo[9], "#HH_CONTROLLER01::OnNovice9"; end; OnNovice10: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[10]), .Novice_Mobs[10], .Novice_Ammo[10], "#HH_CONTROLLER01::OnNovice10"; end; OnNovice11: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[11]), .Novice_Mobs[11], .Novice_Ammo[11], "#HH_CONTROLLER01::OnNovice11"; end; OnNovice12: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[12]), .Novice_Mobs[12], .Novice_Ammo[12], "#HH_CONTROLLER01::OnNovice12"; end; OnNovice13: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[13]), .Novice_Mobs[13], .Novice_Ammo[13], "#HH_CONTROLLER01::OnNovice13"; end; OnNovice14: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[14]), .Novice_Mobs[14], .Novice_Ammo[14], "#HH_CONTROLLER01::OnNovice14"; end; OnNovice15: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[15]), .Novice_Mobs[15], .Novice_Ammo[15], "#HH_CONTROLLER01::OnNovice15"; end; OnNovice16: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[16]), .Novice_Mobs[16], .Novice_Ammo[16], "#HH_CONTROLLER01::OnNovice16"; end; OnNovice17: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[17]), .Novice_Mobs[17], .Novice_Ammo[17], "#HH_CONTROLLER01::OnNovice17"; end; OnNovice18: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[18]), .Novice_Mobs[18], .Novice_Ammo[18], "#HH_CONTROLLER01::OnNovice18"; end; OnNovice19: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[19]), .Novice_Mobs[19], .Novice_Ammo[19], "#HH_CONTROLLER01::OnNovice19"; end; OnNovice20: areamonster "018-2-2@No", 20, 20, 220, 220, strmobinfo(1, .Novice_Mobs[20]), .Novice_Mobs[20], .Novice_Ammo[20], "#HH_CONTROLLER01::OnNovice20"; end; // Controls logic for each instance OnInstanceInit: //if (instance_mapname("0018-2-2")) // HH_NOVICE if (instance_id() == $@HHMD_INSTID1) { freeloop(true); for (.@i=0;.@i