// TMW2/LoF scripts. // Authors: // TMW-LoF Team // Jesusalva // Description: // Void NPC 018-2-1,22,29,0 script Colonel DUSTMAN NPC_CRUSADER,{ .@cod=getq(LoFQuest_COD); .@hh=getq(LoFQuest_HH); mesn; mesq l("Hello adventurer. Are you interested in the Heroes Hold, or in the Call Of Dusty?"); next; select l("Heroes Hold"), l("Call Of Dusty"), l("Neither, sorry"); if (@menu == 3) close; else if (@menu == 2) goto L_COD; mes ""; if (BaseLevel < 40) { mesn; mesq l("Well, my men went down and still haven't returned."); next; mesn; mesq l("I'm worried with them. Anyway, you need a special scroll to get to the Heroes Cave..."); next; mesn; mesq l("Otherwise, well, I'm not sure what will happen. You'll probably be either thrown at the wolves or something. Duh."); next; mesn; mesq l("Take care, adventurer!"); close; } mesn; mesq l("This whole region is called the Heroes Hold. It's designed for hard core, bragging-rights-hunters, high level, supreme players."); next; mesn; mesq l("This is the main hall. Below this stairs, you'll find the Heroes Hold Main Dungeon. It's a cave in a... uhm. Water."); mesq l("I thought it was meant to be lava, this being in the Land Of Fire and all, but seems like someone must bug Saulc to fix it."); next; mesn; mesq l("So, let's return to the bussiness at hand. My men went down and haven't returned. That was long ago, by the way."); mesq l("I can send you to at least five from the seven cave levels this dungeon have. Don't worry with the scroll."); if (.@hh == 0) { next; mesn; mesq l("Do you want to try to find them? Just search the first five floors: Novice, Intermediary, Advanced, Expert and Master."); mesq l("I don't have the scrolls for the Supreme and All-Might floors. So if you don't find them on the five and report back, that'll do."); next; mesc l("Accept quest?"); if (askyesno() == ASK_YES) { mes ""; mesn; mesq l("Wonderful! You must finish Novice, Intermediary, Advanced and Expert levels before I unlock Master level for you."); mesq l("I don't really understand how the dungeon works. I promise you a reward when you finish the task."); setq LoFQuest_HH, 1; } } close; L_COD: mes ""; if (BaseLevel >= 50 && .@cod < 1) { mesn; mesq l("Hey, do you know the ##BCall Of Dusty##b event?"); next; if (#RARE_POINTS || countitem(TimeFlask)) { mesn; mesq l("Also, you seem like you are from around LoF. Why don't you take a free @@?", getitemlink(BottledDust)); next; getitem BottledDust, 1; } setq LoFQuest_COD, 1; } mesn; mesq l("Just @@ ago, thiefs stole Pihro & Pyndragon weapons.", FuzzyTime(1542570030)); next; if (BaseLevel >= 50 && .@cod < 2) { mesn; mesq l("Pyndragon said he'll do a @@ to however reduces them to dust. Interested?", getitemlink(Dustynator)); // BottledDust, Dustynator mesc l("Note: Dustynator is a high level weapon. You might not have enough level to use it yet."); next; } else if (BaseLevel < 50) { mesn; mesq l("It was a real problem, threating them to go out of business. I think they are trying to recover the lost weapons."); mesc l("Attain level 50 to try this quest."); close; } else { mesn; mesq l("Well, you already got the Dustynator, but you might want to collect more @@. They keep coming back, after all.", getitemlink(BottledDust)); mesc l("Note: Killing enemies there with the Dustynator grants more dusty in a bottle."); next; } if (askyesno() == ASK_YES) { mes ""; mesn; mesq l("Too bad, because that wasn't implemented yet!"); mesc l("Report this to Jesusalva and he may finish this quest."), 1; } close; OnInit: .sex=G_MALE; .distance=5; end; }