// TMW2 scripts. // Authors: // Jesusalva // Description: // Protect Hurnscald 012-1,71,24,0 script Lieutenant Paul NPC_PLAYER,{ // The Monster King guild have a special menu if (!$HURNS_LIBDATE && is_admin()) goto L_Admus; if (strcharinfo(2) == "Monster King") goto L_MKControl; mesn; mesq l("We are @@ since the last great attack from the Monster King.", FuzzyTime($HURNS_LIBDATE,1,2); close; L_Admus: end; L_MKControl: mesn; mes l("Oh noes! You've found the Hurnscald control panel!"); menu l("Initiate small siege (lv. 20)"), L_MKSmall, l("Initiate medium siege (lv. 30)"), L_MKMedium, l("Initiate huge siege (lv. 40)"), L_MKHuge, l("Abort"), -; close; L_MKSmall: addmapmask "012-1", 2; changemusic "012-1", "mythica.ogg"; disablenpc("Mana Stone"); $@SIEGE_HURNS=0; // factor zero pvpon("012-1"); pvpon("010-2"); announce(l("##1WARNING! WARNING! Siege starting at Hurnscald!!"), bc_all); areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 15, "Lieutenant Jacob::OnBlackScorpionDeath"); initnpctimer; close; L_MKMedium: addmapmask "012-1", 2; changemusic "012-1", "eric matyas - ghoulish fun.ogg"; disablenpc("Mana Stone"); $@SIEGE_HURNS=1; // factor one pvpon("012-1"); pvpon("010-2"); announce(l("##1WARNING! WARNING! Siege starting at Hurnscald!!"), bc_all); areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 25, "Lieutenant Jacob::OnBlackScorpionDeath"); initnpctimer; close; L_MKHuge: addmapmask "012-1", 2; changemusic "012-1", "misuse.ogg"; disablenpc("Mana Stone"); $@SIEGE_HURNS=5; // factor five pvpon("012-1"); pvpon("010-2"); announce(l("##1WARNING! WARNING! Siege starting at Hurnscald!!"), bc_all); areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 40, "Lieutenant Jacob::OnBlackScorpionDeath"); initnpctimer; close; OnBlackScorpionDeath: areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpionDeath"); if (rand(10000) <= 90+($@SIEGE_HURNS*10)) getitem StrangeCoin, 1; end; OnBlackScorpion2Death: areamonster("012-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); if (rand(10000) <= 850+($@SIEGE_HURNS*100)) getitem StrangeCoin, 1; end; OnGreenSlimeDeath: areamonster("012-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Jacob::OnGreenSlimeDeath"); if (rand(10000) <= 200+($@SIEGE_HURNS*100)) getitem StrangeCoin, 1; end; OnCandiedSlimeDeath: areamonster("012-1", 0, 0, 120, 155, l("Candied Slime"), 1089, 1, "Lieutenant Jacob::OnCandiedSlimeDeath"); if (rand(10000) <= 150+($@SIEGE_HURNS*100)) getitem StrangeCoin, 1; end; OnManaGhostDeath: areamonster("012-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); if (rand(10000) <= 900+($@SIEGE_HURNS*100)) getitem StrangeCoin, 1; end; OnLieutenantDeath: getitem StrangeCoin, 1; Karma=Karma+1; mapannounce("012-1", l("##2The Monster Lieutenant was defeated by @@!", strcharinfo(0)), bc_map); end; OnColonelDeath: getitem StrangeCoin, 1; Karma=Karma+1; $MOST_HEROIC$=strcharinfo(0); mapannounce("012-1", l("##2The Monster Colonel was defeated by @@!", strcharinfo(0)), bc_map); end; OnTimer5000: areamonster("010-2", 0, 0, 79, 81, "Black Scorpion", 1074, 5+$@SIEGE_HURNS, "Lieutenant Jacob::OnBlackScorpionDeath"); areamonster("012-1", 0, 0, 120, 155, "Black Scorpion", 1074, 5+$@SIEGE_HURNS, "Lieutenant Jacob::OnBlackScorpion2Death"); mapannounce("012-1", "##2Message to all Hurnscald NPCs: Take shelter!", bc_map); disablenpc "Lynn The Traveler"; end; OnTimer15000: areamonster("010-2", 0, 0, 79, 81, ("Black Scorpion"), 1074, 5, "Lieutenant Jacob::OnBlackScorpionDeath"); areamonster("012-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 10, "Lieutenant Jacob::OnBlackScorpion2Death"); end; OnTimer60000: if ($@SIEGE_HURNS == 1) { mapannounce("012-1", "##1The Monster Lieutenant arrived!", bc_map); areamonster("012-1", 0, 0, 120, 155, ("Monster Lieutenant"), 1077, 1, "Lieutenant Jacob::OnLieutenantDeath"); } areamonster("012-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 3, "Lieutenant Jacob::OnBlackScorpion2Death"); areamonster("012-1", 0, 0, 120, 155, ("Green Slime"), 1085, 10+$@SIEGE_HURNS, "Lieutenant Jacob::OnGreenSlimeDeath"); areamonster("012-1", 0, 0, 120, 155, ("Candied Slime"), 1089, 1+$@SIEGE_HURNS, "Lieutenant Jacob::OnCandiedSlimeDeath"); end; OnTimer120000: if ($@SIEGE_HURNS == 5) { mapannounce("012-1", "##1The Monster Colonel arrived!", bc_map); areamonster("012-1", 0, 0, 120, 155, ("Monster Colonel"), 1036, 1, "Lieutenant Jacob::OnColonelDeath"); } areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 15); areamonster("012-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); areamonster("012-1", 0, 0, 120, 155, ("Green Slime"), 1085, 10, "Lieutenant Jacob::OnGreenSlimeDeath"); areamonster("012-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 2, "Lieutenant Jacob::OnManaGhostDeath"); end; OnTimer180000: areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 25); areamonster("012-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); areamonster("012-1", 0, 0, 120, 155, ("Candied Slime"), 1089, 10, "Lieutenant Jacob::OnCandiedSlimeDeath"); areamonster("012-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 2, "Lieutenant Jacob::OnManaGhostDeath"); end; OnTimer240000: areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 25); areamonster("012-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); areamonster("012-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 2, "Lieutenant Jacob::OnManaGhostDeath"); end; OnTimer300000: areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 5); areamonster("012-1", 0, 0, 120, 155, ("Candied Slime"), 1089, 1, "Lieutenant Jacob::OnCandiedSlimeDeath"); areamonster("012-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); end; OnTimer360000: OnTimer420000: OnTimer480000: areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 5+$@SIEGE_HURNS); areamonster("012-1", 0, 0, 120, 155, ("Red Slime"), 1092, 1+$@SIEGE_HURNS); end; OnTimer540000: mapannounce("012-1", "##1The Monster Army is getting tired of resistance!", bc_map); areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 5+$@SIEGE_HURNS); areamonster("012-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); end; OnTimer600000: mapannounce("012-1", "##1The Monster King army is preparing to withdraw!", bc_map); end; OnTimer630000: removemapmask "012-1", 2; changemusic "012-1", "dragon_and_toast.ogg"; // Restore to default enablenpc("Mana Stone"); $@SIEGE_HURNS$=0; killmonsterall("012-1", 0); killmonsterall("010-2", 0); pvpoff("012-1"); announce(("Hurnscald siege is over!"), bc_all); enablenpc "Lynn The Traveler"; stopnpctimer; end; OnInit: .sex = G_MALE; .distance = 4; .@npcId = getnpcid(0, .name$); setunitdata(.@npcId, UDT_HEADTOP, Bull); setunitdata(.@npcId, UDT_HEADMIDDLE, LegionTrainingShirt); setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers); setunitdata(.@npcId, UDT_SHIELD, LousyMoccasins); // TODO FIXME: Display Boots setunitdata(.@npcId, UDT_WEAPON, ArtisBacksword); setunitdata(.@npcId, UDT_HAIRSTYLE, 12); setunitdata(.@npcId, UDT_HAIRCOLOR, 15); end; } // Handle Guard's logic function script CheckpointGuard { mesn; mesq l("I am stationed here to protect Hurnscald from monsters."); next; mesn; mesq l("If the Monster King attack, I will try to control inbound monsters here."); close; return; } 012-1,81,18,0 script Checkpoint Guard#1 NPC_GUARD2,{ CheckpointGuard(); end; OnInit: .sex = G_FEMALE; .distance = 5; end; } 012-1,26,60,0 script Checkpoint Guard#2 NPC_GUARD1,{ CheckpointGuard(); end; OnInit: .sex = G_MALE; .distance = 5; end; } 012-1,80,98,0 script Checkpoint Guard#3 NPC_GUARD2,{ CheckpointGuard(); end; OnInit: .sex = G_FEMALE; .distance = 5; end; } 012-1,134,98,0 script Checkpoint Guard#4 NPC_GUARD1,{ CheckpointGuard(); end; OnInit: .sex = G_MALE; .distance = 5; end; } 012-1,94,56,0 script Guard#012-1.1 NPC_GUARD1,{ legiontalk; end; OnInit: .sex = G_MALE; .distance = 5; end; } 012-1,112,65,0 script Guard#012-1.2 NPC_GUARD2,{ legiontalk; end; OnInit: .sex = G_FEMALE; .distance = 5; end; }