// TMW2 Script, ported from TMW-BR // TMW2 Author: Jesusalva // // Creator: Cardinalli // Review: Lunovox // // Description: // A rather easy quest to give players what to kill. // Reward: // Mouboo pendant + 20% exp of level 55 009-5,36,35,4 script Joaquim NPC_PLAYER,{ .@q=getq(HalinarzoQuest_SickWife); if (BaseLevel < 36) goto L_TooWeak; if (BaseLevel < 55) goto L_Weak; if (.@q == 5) goto L_Complete; if (.@q == 4) goto L_Finish; if (.@q == 3) goto L_DoIt; if (.@q == 2) goto L_Return; if (.@q == 1) goto L_Found; goto L_Start; L_TooWeak: mesn; mesq l("Here is a safe haven for we who don't fight. There are no monsters, and the Mouboo watches over us."); close; L_Weak: mesn; .@r=rand2(1,5); switch (.@r) { case 1: mesq l("Watch out! My wife was gravely wounded the other day. Don't forget your shield when leaving this holy place!"); break; case 2: mesq l("Ah, I hate mushrooms. Perhaps in future, I could use their spikes and mushies."); break; case 3: mesq l("Ah, I hate snakes. Perhaps in future, I could use their tongues."); break; case 4: mesq l("Ah, I love mouboos. But their steaks, hmm. Ah, no, I shouldn't eat that..."); break; case 5: mesq l("You should never sell your Cactus Drinks. They have many uses."); break; } close; L_Complete: mesn; mesq l("Thanks for helping my wife, I'll be forever grateful."); close; L_Finish: inventoryplace ElixirOfLife, 1, MoubooPendant, 1; getitem ElixirOfLife, 1; getitem MoubooPendant, 1; getexp 39260, 75; setq HalinarzoQuest_SickWife, 5; mesn; mesq l("Take this spare @@ I did. It heals fully and instantly, so don't hesit to use it if you're about to die.", getitemlink(ElixirOfLife)); next; mesn; mesq l("Thanks for helping my wife! Here is, an @@. May the Mouboo watch over you! o.o", getitemlink(MoubooPendant)); close; L_DoIt: mesn; mesq l("Please help my wife Yumi, on the Hospital!"); close; // Quest Core L_Start: mesn; mesq l("Ohhhhh..... Please, help me!!! My wife is gravely wounded!!"); next; mesn strcharinfo(0); mesq l("Calm down! How can I help you?"); next; mesn; mesq l("My grandmother gave me a recipe of the @@, it can cure anything but death.", getitemlink(ElixirOfLife)); next; mesn; mesq l("I don't remember what I need now, but if you give me a moment, I'll get the list."); setq HalinarzoQuest_SickWife, 1; close; L_Found: mesn; mesq l("I can make an @@, I still have a bottle of fairy blood, a few mana pearls, and some other rare ingredients.", getitemlink(ElixirOfLife)); mesq l("It is the non-rare ingredients I actually need help with!"); next; mesn l("@@ Recipe", getitemlink(ElixirOfLife)); mesc l("@@/100 @@", countitem(CactusDrink), getitemlink(CactusDrink)); mesc l("@@/60 @@", countitem(HardSpike), getitemlink(HardSpike)); mesc l("@@/45 @@", countitem(SmallMushroom), getitemlink(SmallMushroom)); mesc l("@@/40 @@", countitem(SnakeTongue), getitemlink(SnakeTongue)); mesc l("@@/30 @@", countitem(BottleOfTonoriWater), getitemlink(BottleOfTonoriWater)); mesc l("@@/20 @@", countitem(CaveSnakeTongue), getitemlink(CaveSnakeTongue)); mesc l("@@/15 @@", countitem(MoubooSteak), getitemlink(MoubooSteak)); next; select l("I will do it, don't worry."), rif(countitem(ElixirOfLife), l("I have one here...")), l("Ahh, too many items. Sorry."); mes ""; mesn; if (@menu == 1) { mes lg("Thanks! Thanks! Savior! Hurry up!"); setq HalinarzoQuest_SickWife, 2; } else if (@menu == 2) { mes l("Uhm, sorry, I don't trust stuff you get at market. You know."); mes l("Full of agrotoxins, transgenics and whatever. Not safe."); } else { mes l("Oh noes, who nows can help my wife? Please reconsider!"); } close; L_Return: mesn l("@@ Recipe", getitemlink(ElixirOfLife)); mesc l("@@/100 @@", countitem(CactusDrink), getitemlink(CactusDrink)); mesc l("@@/60 @@", countitem(HardSpike), getitemlink(HardSpike)); mesc l("@@/45 @@", countitem(SmallMushroom), getitemlink(SmallMushroom)); mesc l("@@/40 @@", countitem(SnakeTongue), getitemlink(SnakeTongue)); mesc l("@@/30 @@", countitem(BottleOfTonoriWater), getitemlink(BottleOfTonoriWater)); mesc l("@@/20 @@", countitem(CaveSnakeTongue), getitemlink(CaveSnakeTongue)); mesc l("@@/15 @@", countitem(MoubooSteak), getitemlink(MoubooSteak)); next; select l("I'll be back later with all ingredients."), l("They're with me."); mes ""; if (@menu == 1) close; if (countitem(CactusDrink) < 100 || countitem(HardSpike) < 60 || countitem(SmallMushroom) < 45 || countitem(SnakeTongue) < 40 || countitem(BottleOfTonoriWater) < 30 || countitem(CaveSnakeTongue) < 20 || countitem(MoubooSteak) < 15) goto L_Missing; inventoryplace ElixirOfLife, 1; delitem CactusDrink, 100; delitem HardSpike, 60; delitem SmallMushroom, 45; delitem SnakeTongue, 40; delitem BottleOfTonoriWater, 30; delitem CaveSnakeTongue, 20; delitem MoubooSteak, 15; getitem ElixirOfLife, 1; setq HalinarzoQuest_SickWife, 3; mesn; mesq l("Thanks, I'll just bake the Elixir right away...!"); next; mesc l("@@ goes away for a while and returns briefly.", .name$); next; mesn; mesq l("Here, take the Elixir. Please, bring it to my wife! I am counting on you!!"); close; L_Missing: mesn strcharinfo(0); mesq l("Except they're not. I'll be back later."); next; mesn; mesq l("Please, @@! Hurry up!", strcharinfo(0)); close; OnInit: .@npcId = getnpcid(.name$); //setunitdata(.@npcId, UDT_HEADTOP, NPCEyes); setunitdata(.@npcId, UDT_HEADMIDDLE, VneckJumper); setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers); setunitdata(.@npcId, UDT_WEAPON, LousyMoccasins); // Boots setunitdata(.@npcId, UDT_HAIRSTYLE, 3); setunitdata(.@npcId, UDT_HAIRCOLOR, 5); npcsit; .sex = G_MALE; .distance = 5; end; }