// TMW2/LoF scripts. // Authors: // TMW-LoF Team // Jesusalva // Description: // Encourages players to get magic and keep the game interesting // HalinarzoQuest_MageEquipment // 0 - Haven't started // 1 - Listened to intro about mage equipments. // 2 - NYI: A quest to obtain more powerful magic equipment. 009-2,51,54,0 script Bella, the Scholar NPC_BELLA,{ .@q=getq(HalinarzoQuest_MageEquipment); mesn; mesq l("I am Bella, the Scholar."); if (!mstone(MAGIC_LVL)) goto L_NotEnough; mesq l("Out of my experience, you are ready to learn magic."); next; mesn; mesq l("A pity that without being born with magic, you need a Mana Stone... And there are none left..."); mesc l("*sigh*"); if (.@q < 1) goto L_Intro; if (.@q && getq(General_Narrator) == 7) goto L_NeedHelp; close; L_NotEnough: if (BaseLevel < $MANA_BLVL+MAGIC_LVL*rand(15,17)) { mesq l("Out of my experience, your level may not be enough."); } if (JobLevel < $MANA_JLVL+MAGIC_LVL*rand(10,12)) { mesq l("Out of my experience, your job may not be enough."); } if (readparam2(bInt) < $MANA_BINT+MAGIC_LVL*rand(10,13)) { mesq l("Out of my experience, your base intelligence may not be enough."); if (!.@q) mesc l("You should reset your stats and allocate some points at intelligence."); } if (.@q < 1) goto L_Intro; close; L_Intro: next; mesn; mesq l("I'll only say you this once. Mages can, of course, go to battlefield in heavy armor and stuff."); next; mesn; mesq l("But if a mage wants to be a warrior, they won't be able to use their full magic skills."); next; mesn; mesq l("Mages should use equipment designed for them. Those may be lacking on defense, but will raise MP and Magic Attack."); mesq l("I must, however, remember that the most powerful magical equipment ##B may require intelligence ##b to use."); next; mesn; mesq l("Without magic attack, using a fireball at an enemy will be like throwing a stone."); mesq l("And without proper MP-raising equipment, you'll be exausthed after your first fireball."); next; mesn; mesq l("Mage equipment also raises MP recovery. So yes, a mage can use a sword and heavy armor, but..."); mesq l("...If they decide to do so, they'll have to deal with weak magical attacks, and with quick mana depletion."); next; inventoryplace TrainingWand, 1; mesn; mesq l("Thanks for listening to my rambles. I'll gift you a @@. Of course, having a wand won't give you magic...", getitemlink(TrainingWand)); mesq l("...You need to learn magic before this equipment being useful to you in any way."); setq HalinarzoQuest_MageEquipment, 1; getitem TrainingWand, 1; close; L_NeedHelp: next; mesn; mesq l("Did you knew some crazy adventurers insists there is a Mana Stone on the dangerous caves inside the town?"); next; mesn; mesq l("I mean, that's absurd! If there was one, it would have been taken already. Unless if grew some sentience or something."); next; mesn; mesq l("Anyway, if you ever feel bored and wanna see what I mean by yourself, just leave the building and head west, then north. There's a small entrance there."); tutmes col(l("WARNING: "),1)+l("Magic is necessary for warriors and archers to learn skills. Skills can be learned in Tulimshar."), l("Magic, Warriors and Archers"); close; OnInit: .sex=G_FEMALE; .distance=5; end; }