// This file is generated automatically. All manually added changes will be removed when running the Converter. // Map 008-2: 2nd Floor - Party Dungeon conf 008-2,84,208,0 script 008-2_84_208 NPC_HIDDEN,{ end; OnDisable: delcells "008-2_84_208"; end; OnEnable: OnInit: setcells "008-2", 84, 208, 92, 208, 3, "008-2_84_208";}