// TMW-2 Script. // Authors: // Saulc // Description: // A small note 005-2-1,41,33,0 script Note#saxsocave NPC_PAPER_NOTE,{ mesc l("I leave this basement that start to be too dangerous!"); .@q=getq(General_EasterEggs); if (!(.@q & EE_SAXSO)) { setq General_EasterEggs, .@q|EE_SAXSO; dispbottom l("For finding an Easter Egg, you got Strange Coins!"); getitem StrangeCoin, 5; } close; OnInit: .distance = 2; end; }