// TMW2 scripts. // Author: // Jesusalva // Description: // Tulimshar Inn Recepcionist 003-9,42,123,0 script Gambler Master NPC_LOF_NOBLEMAN,{ mesn; mesq l("Hello! Welcome to the Inn! I am an Alliance officer, and I oversee gambling all over the world!"); next; mesn; mesq l("So how can I help you?"); do { next; select l("I want to turn over my Casino Coins."), l("How does Gambling works?"), l("How can I obtain casino coins?"), l("Nothing, thanks."); mes ""; switch (@menu) { case 1: goto L_Trade; case 2: mesn; mesq l("You find a slot machine or another gambler, and make a bet!"); next; mesn; mesq l("If you're right, you'll gain more Casino Coins! And even other nice things!"); next; mesn; mesq l("But if you're wrong, you'll have to pay up! There's no refunds. This is gambling, if you lose you lose!"); next; mesn; mesq l("If you're afraid of losing everything, then DEFINITELY do not gamble. %%2"); break; case 3: mesn; mesq l("I dunno. I don't think they're sold anywhere."); next; mesn; mesq l("I know a few bandits stole a few, and Lava Slimes love to eat Casino Coins."); next; mesn; mesq l("I've even heard of people whom dug Casino Coins out of the ground, but as I said, I don't know. But you'll certainly come across a few o your adventures!"); break; } } while (@menu != 4); close; L_Trade: openshop; closedialog; close; OnInit: .sex = G_MALE; .distance = 5; tradertype(NST_CUSTOM); sellitem MercBoxA, 940; sellitem JeansShorts, 820; sellitem ElixirOfLife, 150; sellitem PoisonArrow, 30; sellitem StrangeCoin, 5; end; OnCountFunds: setcurrency(countitem(CasinoCoins)); end; OnPayFunds: if( countitem(CasinoCoins) < @price ) end; delitem CasinoCoins,@price; purchaseok(); end; }