// TMW2 script. // Author: // Saulc // Jesusalva // Description: // Luca assings player a class. This may end up contradicting races, so expect core changes! 003-1,109,129,0 script Luca NPC_PLAYER,{ mesn; if (BaseLevel < 40) mesq l("Hello there. I am looking for strong people, but you are not strong enough."); if (BaseLevel < 40) close; if (getskilllv(SM_BASH) >= 1) mesq l("Are you using my skill?"); if (getskilllv(SM_BASH) >= 1) close; if (!getgmlevel()) mesq l("Hey, you're strong! Congratulations!"); if (!getgmlevel()) close; mesq l("Hey, you are strong! But still, so, so GREEN! You're PATHETIC! I mean, look your skill list! Empty!"); next; // The last argument is duration: 0 - permanent 1- temporary. If omitted, defaults to 1. skill(SM_BASH,1,0); mesq l("Here, learn the ##BFalkon Punch##b. It is on Physical skills tab. You can drag it to the shortcut list. Thanks me later, man!"); close; OnInit: .@npcId = getnpcid(0, .name$); setunitdata(.@npcId, UDT_HEADTOP, NPCEyes); setunitdata(.@npcId, UDT_HEADMIDDLE, ForestArmor); setunitdata(.@npcId, UDT_HEADBOTTOM, JeansShorts); setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); setunitdata(.@npcId, UDT_HAIRSTYLE, 14); setunitdata(.@npcId, UDT_HAIRCOLOR, 13); .sex = G_MALE; .distance = 3; end; }