// TMW2 scripts. // Author: // Jesusalva // Description: // The NPCs on this file are for when events end. Must be manually enabled. 003-1,47,53,0 script Lilica#final NPC_EASTER,{ mesn; mesq l("Easter is over! I am the last chance to get rid of eggs!!"); menu l("Trade Silver Eggs"), L_Silver, l("Trade Golden Eggs"), L_Golden, l("View LeaderBoard"), L_Leader, l("Thanks Lilica."), -; close; L_Silver: openshop "#eastershop1"; closedialog; close; L_Golden: openshop "#eastershop2"; closedialog; close; L_Leader: .@nb = query_sql("SELECT c.name, i.amount FROM `inventory` AS i, `char` AS c WHERE i.nameid=834 AND i.char_id=c.char_id ORDER BY i.amount DESC LIMIT 10", .@name$, .@value); mesn l("Players who still have Golden Eggs"); mes("1."+.@name$[0]+" ("+.@value[0]+")"); mes("2."+.@name$[1]+" ("+.@value[1]+")"); mes("3."+.@name$[2]+" ("+.@value[2]+")"); mes("4."+.@name$[3]+" ("+.@value[3]+")"); mes("5."+.@name$[4]+" ("+.@value[4]+")"); mes("6."+.@name$[5]+" ("+.@value[5]+")"); mes("7."+.@name$[6]+" ("+.@value[6]+")"); mes("8."+.@name$[7]+" ("+.@value[7]+")"); mes("9."+.@name$[8]+" ("+.@value[8]+")"); mes("10."+.@name$[9]+" ("+.@value[9]+")"); close; OnInit: .sex = G_OTHER; .distance = 5; disablenpc(.name$); end; }