// Evol scripts. // Author: // Reid // Travolta // Description: // Juscare, walking NPC of the legion of Aemil on the right part of the Agora of Artis. function script JuscareTurnTo { .@x = atoi(getarg(0)); .@y = atoi(getarg(1)); npc_turntoxy(.@x, .@y); return 0; } 001-1,78,114,0 script Juscare#001-1 NPC_HUMAN_MALE_LEGION_ARTIS,{ function localClose { .dir = @Juscar_old_dir; npc_resumemove; close; } npc_pausemove; getmapxy(.@map$, .@cx, .@cy, 0); @Juscar_old_dir = .dir; npc_turntoxy(.@cx, .@cy); speech 4, l("It is a foggy day, don't you think?"); localClose; OnTimer100: if (!isunitwalking()) movetonextpoint; initnpctimer; end; OnInit: .sex = G_MALE; .distance = 4; // .debug = 1; initmovegraph "sector_1", 75, 111, 88, 117, "sector_2", 90, 110, 100, 116, "market_r", 68, 119, 73, 120, "market_m", 61, 115, 65, 121, "market_l", 49, 116, 57, 122, "secret", 36, 122, 40, 129; // flags: 0x1 -- moving from right to left, 0x2 -- moving from left to right // this is not very obvious stuff setmovegraphcmd "sector_1", "sector_2", 1, 0x2, "flags_0 2; flags_1 1; wait 50", "sector_2", "sector_1", 1, 0x1, "wait 50", "sector_1", "market_r", 2, 0x1, "flags_0 2; flags_1 1", "market_r", "market_m", 1, 0x1, "flags_1 3; wait 10; call JuscareTurnTo 57 117; wait 10", "market_r", "sector_1", 1, 0x2, "flags_1 3; dir 0; wait 50", "market_m", "market_l", 1, 0x1, "flags_0 2; wait 20; call JuscareTurnTo 57 117; wait 50", "market_m", "market_r", 1, 0x2, "flags_0 1; flags_1 2", "market_l", "market_m", 5, 0x2, "wait 10; call JuscareTurnTo 57 117; wait 30", "market_l", "secret", 1, 0x1, "flags_0 1; flags_1 2; wait 70", "secret", "market_l", 1, 0x2, "wait 10; call JuscareTurnTo 57 117; wait 40"; firstmove "wait 1", "sector_1"; initnpctimer; }