From c8677766f0c0f7e972ced5fdae8fc9a30ded7ba4 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 8 Jun 2018 19:51:06 -0300 Subject: Decrease a little the mobs spawn on soren-2. Previously it was 1~3, with same chances to 1, 2 and 3. Now it still is 2~3, but odds of 1,3 are lower and odds of 2 are higher. --- npc/003-1/hasan.txt | 4 ++++ npc/soren-2/main.txt | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) (limited to 'npc') diff --git a/npc/003-1/hasan.txt b/npc/003-1/hasan.txt index e9f9467e3..33b609a66 100644 --- a/npc/003-1/hasan.txt +++ b/npc/003-1/hasan.txt @@ -101,5 +101,9 @@ L_DoSteal: OnInit: .sex = G_MALE; .distance = 5; + + //npcspeed(150); + //npcwalkto(, ); + end; } diff --git a/npc/soren-2/main.txt b/npc/soren-2/main.txt index 591046afe..fd60affaa 100644 --- a/npc/soren-2/main.txt +++ b/npc/soren-2/main.txt @@ -59,7 +59,7 @@ OnSanctum: // Decide if we'll spawn or add items. Previous failures are NOT considerated. .@odds=rand(1, 10000); - .@amount=rand(1, 3); + .@amount=(rand(1, 4)/2)+1; .@lx=24; .@ly=27; .@ux=40; .@uy=36; -- cgit v1.2.3-60-g2f50