From a758dd1879c2973db97245a39abd33448af770d9 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 28 Jul 2020 22:09:02 -0300 Subject: Actually, allow all town admins to exile people. Because it is fun! --- npc/functions/politics.txt | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'npc') diff --git a/npc/functions/politics.txt b/npc/functions/politics.txt index 58c1a2d71..ac31a2a9d 100644 --- a/npc/functions/politics.txt +++ b/npc/functions/politics.txt @@ -349,8 +349,8 @@ function script POL_Manage { l("Lower city taxes"), 35, rif(.@CR && .@RP, l("Tax crafters")), 40, rif(!.@CR, l("Don't tax crafters")), 41, - rif(is_staff(), l("Exile a player")), 70, - rif(is_staff(), l("Revert a player exile")), 71, + l("Exile a player"), 70, + l("Revert a player exile"), 71, l("Resign"), 99; mes ""; switch (@menuret) { @@ -462,6 +462,7 @@ function script POL_Manage { #EXILED=#EXILED|.@town; if (getsavepoint(0) == LocToMap(TPToLoc(.@town))) savepoint "000-1", 22, 22; + // LOCATION$ will be redefined once you leave so no worries detachrid(); attachrid(.@you); kamibroadcast(sprintf("%s has EXILED %s from %s.", -- cgit v1.2.3-60-g2f50