From 9a7eed8dfd8a79e8e4584943e636e1fe9b9337f9 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 1 Mar 2019 17:37:07 -0300 Subject: Soften a bit Yeti Quest --- npc/021-1/logic.txt | 5 ++--- npc/021-1/yeti.txt | 2 +- 2 files changed, 3 insertions(+), 4 deletions(-) (limited to 'npc') diff --git a/npc/021-1/logic.txt b/npc/021-1/logic.txt index 11be04019..7bb0ddab6 100644 --- a/npc/021-1/logic.txt +++ b/npc/021-1/logic.txt @@ -94,12 +94,11 @@ OnTouch: close; } if (.lifetime-gettimetick(2) <= 0) { - mesc l("Insert a key and pull the switch?"); + mesc l("Pull the switch?"); select - rif(countitem(TreasureKey), l("Pull it")), + l("Pull it"), l("Leave it"); if (@menu == 1) { - delitem TreasureKey, 1; getexp rand(55, 110), rand(5, 11); .lifetime=gettimetick(2)+rand(110, 150)+60; // Something between 1m50s and 2m30s + 1 minute for DS specialeffect(27); diff --git a/npc/021-1/yeti.txt b/npc/021-1/yeti.txt index 4719dc2d4..bb147f656 100644 --- a/npc/021-1/yeti.txt +++ b/npc/021-1/yeti.txt @@ -126,7 +126,7 @@ L_Instructions: next; mesc l("Notes: "); mesc l("To unlock the cell on the middle of the throne room, you need to flip all 5 switches there."); - mesc l("You need a Treasure Key to flip each switch, regardless of which cave it is in."); + mesc l("You need a @@ to flip the switches on the Throne Room, don't forget to bring at least five.", getitemlink(TreasureKey)); mesc l("EVERY switch on EVERY cave will unflip itself after about 2 minutes. So don't waste your time."), 1; next; mesn; -- cgit v1.2.3-60-g2f50