From 8f950426126e7a0abbf4f64949c9ab3a0a8c0d0e Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 26 Jun 2020 02:05:40 -0300 Subject: "Regenerate maps for 018-2-6 and other HHSS... You could even start in a big restricted chamber in the middle, go flipping switches, opening collisions, and slowly opening walk access over the maze... But not right now. It is tiringsome and I'm lazy. Any volunteers? >.< --- npc/018-2-6/_config.txt | 71 +++++++++++++++++++++++++++++++++++++++++++++++++ npc/018-2-6/_import.txt | 1 + npc/018-2-7/_config.txt | 29 ++++++++++++++++++++ npc/018-2-7/_import.txt | 1 + npc/018-2-8/_config.txt | 47 ++++++++++++++++++++++++++++++++ npc/018-2-8/_import.txt | 1 + 6 files changed, 150 insertions(+) create mode 100644 npc/018-2-6/_config.txt create mode 100644 npc/018-2-7/_config.txt create mode 100644 npc/018-2-8/_config.txt (limited to 'npc') diff --git a/npc/018-2-6/_config.txt b/npc/018-2-6/_config.txt new file mode 100644 index 000000000..87f2d4010 --- /dev/null +++ b/npc/018-2-6/_config.txt @@ -0,0 +1,71 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 018-2-6: Heroes Hold SS - B1F conf + +018-2-6,199,215,0 script #018-2-6_199_215 NPC_TRAP,0,0,{ + mesn strcharinfo(0); + mesq l("Something seems off with that!"); + close; +OnTouch: +OnTouchNPC: + IronTrap(400, 15, 3); + end; +OnTimer15000: + stopnpctimer; setnpctimer 0; setnpcdisplay "#018-2-6_199_215", NPC_TRAP; end; +} + +018-2-6,216,223,0 script #018-2-6_216_223 NPC_TRAP,0,0,{ + mesn strcharinfo(0); + mesq l("Something seems off with that!"); + close; +OnTouch: +OnTouchNPC: + IronTrap(400, 15, 3); + end; +OnTimer15000: + stopnpctimer; setnpctimer 0; setnpcdisplay "#018-2-6_216_223", NPC_TRAP; end; +} + +018-2-6,161,99,0 script #018-2-6_161_99 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-6_161_99"; end; +OnEnable: +OnInit: + setcells "018-2-6", 161, 99, 163, 99, 1, "018-2-6_161_99"; +} + +018-2-6,156,101,0 script #018-2-6_156_101 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-6_156_101"; end; +OnEnable: +OnInit: + setcells "018-2-6", 156, 101, 156, 103, 1, "018-2-6_156_101"; +} + +018-2-6,186,108,0 script #018-2-6_186_108 NPC_CHEST,{ + TreasureBox(); + specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing + close; +OnInit: + .distance=3; + end; +} + +018-2-6,204,225,0 script #018-2-6_204_225 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-6_204_225"; end; +OnEnable: +OnInit: + setcells "018-2-6", 204, 225, 210, 225, 1, "018-2-6_204_225"; +} + +018-2-6,209,210,0 script #018-2-6_209_210 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-6_209_210"; end; +OnEnable: +OnInit: + setcells "018-2-6", 209, 210, 218, 210, 1, "018-2-6_209_210"; +} diff --git a/npc/018-2-6/_import.txt b/npc/018-2-6/_import.txt index 9f15ca154..24cd9c735 100644 --- a/npc/018-2-6/_import.txt +++ b/npc/018-2-6/_import.txt @@ -1,2 +1,3 @@ // Map 018-2-6: Heroes Hold SS - B1F // This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/018-2-6/_config.txt", diff --git a/npc/018-2-7/_config.txt b/npc/018-2-7/_config.txt new file mode 100644 index 000000000..555655940 --- /dev/null +++ b/npc/018-2-7/_config.txt @@ -0,0 +1,29 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 018-2-7: Heroes Hold SS - B2F conf + +018-2-7,161,45,0 script #018-2-7_161_45 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-7_161_45"; end; +OnEnable: +OnInit: + setcells "018-2-7", 161, 45, 163, 45, 1, "018-2-7_161_45"; +} + +018-2-7,160,23,0 script #018-2-7_160_23 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-7_160_23"; end; +OnEnable: +OnInit: + setcells "018-2-7", 160, 23, 160, 37, 1, "018-2-7_160_23"; +} + +018-2-7,227,45,0 script #018-2-7_227_45 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-7_227_45"; end; +OnEnable: +OnInit: + setcells "018-2-7", 227, 45, 229, 45, 1, "018-2-7_227_45"; +} diff --git a/npc/018-2-7/_import.txt b/npc/018-2-7/_import.txt index d74e1d6b3..c6fb7da58 100644 --- a/npc/018-2-7/_import.txt +++ b/npc/018-2-7/_import.txt @@ -1,2 +1,3 @@ // Map 018-2-7: Heroes Hold SS - B2F // This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/018-2-7/_config.txt", diff --git a/npc/018-2-8/_config.txt b/npc/018-2-8/_config.txt new file mode 100644 index 000000000..da1889d8b --- /dev/null +++ b/npc/018-2-8/_config.txt @@ -0,0 +1,47 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 018-2-8: Heroes Hold SS - B3F conf + +018-2-8,108,60,0 script #018-2-8_108_60 NPC_CHEST,{ + TreasureBox(); + specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing + close; +OnInit: + .distance=3; + end; +} + +018-2-8,113,57,0 script #018-2-8_113_57 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-8_113_57"; end; +OnEnable: +OnInit: + setcells "018-2-8", 113, 57, 115, 57, 1, "018-2-8_113_57"; +} + +018-2-8,113,64,0 script #018-2-8_113_64 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-8_113_64"; end; +OnEnable: +OnInit: + setcells "018-2-8", 113, 64, 115, 64, 1, "018-2-8_113_64"; +} + +018-2-8,89,35,0 script #018-2-8_89_35 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-8_89_35"; end; +OnEnable: +OnInit: + setcells "018-2-8", 89, 35, 91, 35, 1, "018-2-8_89_35"; +} + +018-2-8,69,47,0 script #018-2-8_69_47 NPC_HIDDEN,{ + end; +OnDisable: + delcells "018-2-8_69_47"; end; +OnEnable: +OnInit: + setcells "018-2-8", 69, 47, 69, 49, 1, "018-2-8_69_47"; +} diff --git a/npc/018-2-8/_import.txt b/npc/018-2-8/_import.txt index efb1a0c77..be9b71bbf 100644 --- a/npc/018-2-8/_import.txt +++ b/npc/018-2-8/_import.txt @@ -1,2 +1,3 @@ // Map 018-2-8: Heroes Hold SS - B3F // This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/018-2-8/_config.txt", -- cgit v1.2.3-70-g09d2