From 457bc69832b052167080b54a63c93e475bd3eed9 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 2 Jul 2018 17:45:04 -0300 Subject: Candor Fight is less likely to finish with 2 players (previous 50%, now 25%) (each 5 seconds cycle) --- npc/006-1/crazyfefe.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc') diff --git a/npc/006-1/crazyfefe.txt b/npc/006-1/crazyfefe.txt index 7e812fc6e..24beb3e63 100644 --- a/npc/006-1/crazyfefe.txt +++ b/npc/006-1/crazyfefe.txt @@ -138,7 +138,7 @@ L_CaveLogic: // Victory conditions: Too few players are alive OR twenty minutes went on. // WARNING, if dead players still in cave are counted, we might never finish the fight. // And a GM might be called to ban everyone inside. - if ($@FEFE_CAVE_PLAYER_COUNT <= rand(1,2) && !$@GM_OVERRIDE || gettimetick(2) >= $@FEFE_DELAY - (60*40)) { + if ($@FEFE_CAVE_PLAYER_COUNT <= any(1,1,1,2) && !$@GM_OVERRIDE || gettimetick(2) >= $@FEFE_DELAY - (60*40)) { goto L_CleanUp; } -- cgit v1.2.3-60-g2f50