From 332fb609d871ce344ffcc3223b3c63b1f2eb2224 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 7 Sep 2018 01:11:36 -0300 Subject: [skip ci] Lock-picking minigame is working (but perhaps, we have too many tries) --- npc/functions/lockpicks.txt | 3 --- 1 file changed, 3 deletions(-) (limited to 'npc') diff --git a/npc/functions/lockpicks.txt b/npc/functions/lockpicks.txt index 4252b4e1f..055500cf6 100644 --- a/npc/functions/lockpicks.txt +++ b/npc/functions/lockpicks.txt @@ -62,8 +62,6 @@ function script LockPicking { for (.@i=0; .@i < (.@d+.@m+THIEF_RANK) ; .@i++) { mesc l("You are trying to open the @@th pin. What will to do?", @pos+1); - debugmes l("@@/@@ @@", @pos, .@d ,@pins[@pos]); - menuint rif(.@m >= 4, l("Apply no pressure")), 4, rif(.@m >= 2, l("Apply soft pressure")), 2, @@ -75,7 +73,6 @@ function script LockPicking { if (!@menuret) close; - debugmes @menuret; // Is your guess correct? if (@pins[@pos] == @menuret) { mesc l("*click*"); -- cgit v1.2.3-70-g09d2