From 06aafc9a2a8213040aa33cc2c2a819d1be6f874b Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 23 Jun 2018 11:08:04 -0300 Subject: Break every imaginable pipeline. I'm waiting it to fail. --- npc/soren/main.txt | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'npc/soren/main.txt') diff --git a/npc/soren/main.txt b/npc/soren/main.txt index f72a756b9..2824a4046 100644 --- a/npc/soren/main.txt +++ b/npc/soren/main.txt @@ -42,12 +42,12 @@ OnTouch: end; } else { mesn l("Soren's House Tutorial"); - mes col("There's a strong magic barrier. We need to disarm it in order to enter there.", 9); - mes col("There are three singularities on this island. If I disarm more than one, I'll have a penalty.", 9); - mes col("I should have full mana before attempting to disarm one.", 9); - mes col("Also, if I move away from the singularity during disarm process, it'll be lost.", 9); - mes col("The singularities keep arming themselves up again, so I have roughly five minutes between first disarm and entering here.", 9); - mes col("We should split our team, and have someone to protect our backs. Otherwise, we might not do it.", 9); + mes col(l("There's a strong magic barrier. We need to disarm it in order to enter there."), 9); + mes col(l("There are three singularities on this island. If I disarm more than one, I'll have a penalty."), 9); + mes col(l("I should have full mana before attempting to disarm one."), 9); + mes col(l("Also, if I move away from the singularity during disarm process, it'll be lost."), 9); + mes col(l("The singularities keep arming themselves up again, so I have roughly five minutes between first disarm and entering here."), 9); + mes col(l("We should split our team, and have someone to protect our backs. Otherwise, we might not do it."), 9); // Protip: stock Elixir Of Life if you need to do this quest with less than 3 team members close; } @@ -70,7 +70,7 @@ soren,105,92,0 script Soren's Fountain NPC_NO_SPRITE,{ } // Main menu - mes col("Attempt to disarm the singularity?", 9); + mes col(l("Attempt to disarm the singularity?"), 9); if (askyesno() == ASK_YES) { if (.casterId == getcharid(3)) @soren_penalty=@soren_penalty+rand(8, 12); @@ -218,7 +218,7 @@ soren,104,143,0 script Soren's Lake NPC_NO_SPRITE,{ } // Main menu - mes col("Attempt to disarm the singularity?", 9); + mes col(l("Attempt to disarm the singularity?"), 9); if (askyesno() == ASK_YES) { if (.casterId == getcharid(3)) @soren_penalty=@soren_penalty+rand(8, 12); @@ -363,7 +363,7 @@ soren,107,37,0 script Soren's Gizmo NPC_NO_SPRITE,{ } // Main menu - mes col("Attempt to disarm the singularity?", 9); + mes col(l("Attempt to disarm the singularity?"), 9); if (askyesno() == ASK_YES) { if (.casterId == getcharid(3)) @soren_penalty=@soren_penalty+rand(8, 12); -- cgit v1.2.3-60-g2f50