From 35f2d5a7866ecd4d1728d0741ae024d589f3663b Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 3 Aug 2019 14:43:22 -0300 Subject: Now, it is possible that nothing happens while refinining an item. Item with high success chance break/downgrade more often than those with low chance. --- npc/functions/refine.txt | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'npc/functions') diff --git a/npc/functions/refine.txt b/npc/functions/refine.txt index eb382e580..1936b5542 100644 --- a/npc/functions/refine.txt +++ b/npc/functions/refine.txt @@ -152,7 +152,7 @@ function script refineMaster { mesc l("Armors: +3~5 defense"); next; // Perhaps the item has broken? - } else if (rand2(100) < .@rlv*2) { + } else if (rand2(100) < .@rlv) { failedrefitem .@it; mesc l("*CRASH*"); next; @@ -163,7 +163,7 @@ function script refineMaster { mesq l("Well, you were warned. Do you have any other stuff for me?"); next; // Item is weakened. - } else { + } else if (rand2(100) < .@rlv) { downrefitem .@it, 1; mesn; mesq l("A masterpiece!... Whaaaat, this stuff got ##Bweaker##b??"); @@ -174,6 +174,14 @@ function script refineMaster { mesn; mesq l("I'm sure I could refine this again, if you bring me the payment and the reagents again."); next; + // Nothing happens + } else { + mesn; + mesq l("Well, I did my best, but this had been so refined, that it was difficult to find my way."); + next; + mesn; + mesq l("I'm sure I could refine this again, if you bring me the payment and the reagents again."); + next; } return; } -- cgit v1.2.3-70-g09d2