From 8d53b8a7641a500d03363c7f104c9d705a761cee Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 28 Jul 2020 21:41:16 -0300 Subject: Initial version of the most powerful power the Town Admin have. The power to exile a player. Exiles are not logged anywhere. When exiled, player will not be saved to town. This affects respawn and Soul Menhir. It can be circumvent by a few bugs/tricks. --- npc/functions/soul_menhir.txt | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) (limited to 'npc/functions/soul_menhir.txt') diff --git a/npc/functions/soul_menhir.txt b/npc/functions/soul_menhir.txt index 0ec080261..c498be6ea 100644 --- a/npc/functions/soul_menhir.txt +++ b/npc/functions/soul_menhir.txt @@ -97,14 +97,17 @@ L_DontPanic: L_Save: if (GSET_SOULMENHIR_MANUAL) { - savepoint @map$, @x, @y; - specialeffect(4, SELF, getcharid(3)); + .@v$=MapToLoc(@map$); + .@tp=POL_LocToTP(strtoupper(.@v$)); + if (!(#EXILED & .@tp)) { + savepoint @map$, @x, @y; + specialeffect(4, SELF, getcharid(3)); + } else { + mesc l("You are exiled from this town and therefore, unable to use the Menhir."), 1; + } } else { EnterTown(MapToLoc(@map$)); dispbottom col(l("Your position is auto-saved when entering a town - use @ucp to change this behavior."), 1); } - - // As we have a dialog box open, this function produces an undesirable player talk. - //savepointparticle @map$, @x, @y, NO_INN; return; } -- cgit v1.2.3-60-g2f50