From f3da012fc1e335df177287f0ca9a0858f9c782ce Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 16 Jan 2021 20:04:18 -0300 Subject: Process earth skills --- npc/functions/hub.txt | 43 ++++++++++++++++++++++++++----------------- 1 file changed, 26 insertions(+), 17 deletions(-) (limited to 'npc/functions/hub.txt') diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt index de128fda9..463615507 100644 --- a/npc/functions/hub.txt +++ b/npc/functions/hub.txt @@ -450,6 +450,32 @@ function script HUB_SkillInvoke { // Maybe filter_notme() would work better, indeed GetManaExp(TMW2_NILFHEIM, 3); break; + //////////////////////////////// + // XXX: Earth Class + // DEF Effects at Gaia Break + case TMW2_METEORSTRIKE: + .@PW=130+(20*@skillLv); + .@dmg=AdjustSpellpower(.@PW); + harm(@skillTarget, .@dmg, HARM_MAGI, Ele_Earth); + GetManaExp(TMW2_METEORSTRIKE, 1); + break; + case TMW2_METEORSHOWER: + .@PW=140+(10*@skillLv); + .@dmg=AdjustSpellpower(.@PW); + .@RG=3+(@skillLv/5); + areaharm(@skillTarget, .@RG, .@dmg, HARM_MAGI, Ele_Earth); + GetManaExp(TMW2_METEORSTRIKE, 2); + break; + case TMW2_GAIABREAK: + .@PWA=170+(30*@skillLv); + .@PWB=110+(10*@skillLv); + .@dmg=AdjustSpellpower(.@PWA); + .@dsub=AdjustSpellpower(.@PWB); + harm(@skillTarget, .@dmg, HARM_MAGI, Ele_Earth); + rectharm(@skillTarget, 2, 5, .@dsub, HARM_MAGI, Ele_Earth); + areasc(2, 5000, SC_INCDEFRATE, BL_PC, 10, "filter_friendly"); + GetManaExp(TMW2_METEORSTRIKE, 3); + break; /* // TODO: Ultimate Skills (T5/0) @@ -484,23 +510,6 @@ function script HUB_SkillInvoke { - // XXX: Earth Class (DEF effects) - case TMW2_METEORSTRIKE: - .@dmg=AdjustSpellpower(150); - harm(@skillTarget, .@dmg, HARM_MAGI, Ele_Earth); - break; - case TMW2_METEORSHOWER: - .@dmg=AdjustSpellpower(150); - .@RG=3+(@skillLv/5); - areaharm(@skillTarget, .@RG, .@dmg, HARM_MAGI, Ele_Earth); - break; - case TMW2_GAIABREAK: - // TODO: DEF UP+ - .@dmg=AdjustSpellpower(200); - .@dsub=AdjustSpellpower(120); - harm(@skillTarget, .@dmg, HARM_MAGI, Ele_Earth); - rectharm(@skillTarget, 2, 5, .@dsub, HARM_MAGI, Ele_Earth); - break; // TODO Assassin skill // Higher chance of success if monster HP+ATK < your own HP -- cgit v1.2.3-60-g2f50