From d50cb8eff8d4f143b553cc33401f60baa6b03873 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 28 Jul 2019 17:38:18 -0300 Subject: System-based EXP UP events are now compatible with GM calls. GM calls still override system-based experience changes. New syntax for how system-based EXP UP events are to be used. Cap is x2. --- npc/023-2/mk.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'npc/023-2/mk.txt') diff --git a/npc/023-2/mk.txt b/npc/023-2/mk.txt index 8fe91da85..60fa62361 100644 --- a/npc/023-2/mk.txt +++ b/npc/023-2/mk.txt @@ -53,13 +53,13 @@ L_Finish: channelmes("#world", "Congratulations for the draw, that was a good fight."); channelmes("#world", "The Monster King stole whatever he wanted and left."); // Reproduce the same bonus from Alpha Server - $@EXP_EVENT=125; + $@EXP_EVENT=25; donpcevent "@exprate::OnPlayerCall"; } else if (.victory_count < 100) { // 1 player for 5 minutes is enough to prevent this loss announce "The Monster King, after moping the floor with the players, accomplish what he set, and left...", bc_all|bc_npc; channelmes("#world", "The players failed miserably in stopping the Monster King."); // Reproduce the same penalty from Beta Server - $@EXP_EVENT=rand(50, 75); + $@EXP_EVENT=rand2(-50, -25); donpcevent "@exprate::OnPlayerCall"; } else { announce "The fight ends in draw, with advantage to the Monster King...", bc_all|bc_npc; @@ -127,7 +127,7 @@ OnVictory: channelmes("#world", "Getting magic is now easier!"); announce "Players have defeated the Monster King! He fleed from the cave after leaving a decoy!", bc_all|bc_npc; $MANA_BLVL-=10; - $@EXP_EVENT=125; + $@EXP_EVENT=25; donpcevent "@exprate::OnPlayerCall"; goto L_Finish2; end; -- cgit v1.2.3-70-g09d2