From 43605e86f160367a346dd6e86f27f8fb218b7c4c Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 27 Jul 2019 19:28:15 -0300 Subject: Bandit Guild > Thieves Guild. Remove the notice about Merchant Police. --- npc/015-2/ben.txt | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'npc/015-2/ben.txt') diff --git a/npc/015-2/ben.txt b/npc/015-2/ben.txt index 99d2776ff..ed5df8a18 100644 --- a/npc/015-2/ben.txt +++ b/npc/015-2/ben.txt @@ -46,15 +46,16 @@ L_Quest: L_Recruit: mesn; - mesq l("You seem to be doing some money. Would you consider fighting for evil, and against all those whom make wealthy unworthly?"); - mesc l("Notice: If you join the ##BBandits Guild##b now, you WON'T BE ABLE to be a merchant police later!"), 1; + mesq l("You seem to be doing some money. Would you consider fighting for evil, and against all those whom make wealth unworthly?"); + //mesc l("Notice: If you join the ##BBandits Guild##b now, you WON'T BE ABLE to be a merchant police later!"), 1; + mesc l("Note: You won't be able to leave the class later."), 1; next; if (askyesno() == ASK_YES) { THIEF_EXP=0; THIEF_RANK=1; mes ""; mesn; - mesq l("Welcome to the ##BBandits Guild##b! Steal anyone wealthy!"); + mesq l("Welcome to the ##BThieves Guild##b! Steal anyone wealthy!"); } else { goto L_Intro; } -- cgit v1.2.3-60-g2f50