From 6c46e622c11a412d4083b78a62f557c24b8e2d03 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 29 Apr 2020 02:35:07 -0300 Subject: It might be worth saving how many players a guild have in a variable. This could also be manipulated. (Yes, we still need to catch guild formation changes D:) --- npc/014-4/kamelot.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'npc/014-4') diff --git a/npc/014-4/kamelot.txt b/npc/014-4/kamelot.txt index d07df39c8..c2b0bf746 100644 --- a/npc/014-4/kamelot.txt +++ b/npc/014-4/kamelot.txt @@ -10,6 +10,7 @@ // $@KAMELOT_ID [ guild_id ] = instance id // $@KAMELOT_WAVE [ guild_id ] = contains a temporary control value // $KAMELOT_MX [ guild_id ] = player average level - difficulty record +// $KAMELOT_PC [ guild_id ] = total members in guild // $KAMELOT_QUEST [ guild_id ] = quest status (bitmask) // 0 - Not started // 1 - Quest Assigned by Arthur (new players cannot enter anymore) -- cgit v1.2.3-70-g09d2