From 6875e1f816a03c897a9abc86a0b77fab8a834d8e Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 22 Jun 2018 01:48:30 -0300 Subject: Rewards and experience for Helena. Note that Bandit Lord skills changed. When his hp drops to 7% it'll start poisoning (mwhahahahah) Protip: Use at minimum Iron Arrows, or it'll finish before you start. --- npc/012-2/helena.txt | 3 +++ 1 file changed, 3 insertions(+) (limited to 'npc/012-2') diff --git a/npc/012-2/helena.txt b/npc/012-2/helena.txt index 8425142ce..7b0901012 100644 --- a/npc/012-2/helena.txt +++ b/npc/012-2/helena.txt @@ -101,6 +101,7 @@ L_Return: close; delitem TreasureKey, 5; Zeny=Zeny+1000; + getexp 6842,0; // 20% from needed exp setq HurnscaldQuest_Bandits, 2; mesn; mesq l("Hey hey... Good job! We can now use again the stuff we recovered from the bandits."); @@ -164,6 +165,7 @@ L_Hood: close; delitem BanditHood, 10; Zeny=Zeny+2000; + getexp 1599,0; // 20% from needed exp setq HurnscaldQuest_Bandits, 4; mesn; mesq l("Hey hey... Good job! I was worried you would ruin their hoods before being able to take them."); @@ -216,6 +218,7 @@ L_Finish: next; inventoryplace ForestArmor, 1; getitem ForestArmor, 1; + getexp 5842,93; // 10% from needed exp + JExp level 6 mesn; mesq l("Here is the @@, my armor, and one of the best for rangers.", getitemlink(ForestArmor)); next; -- cgit v1.2.3-60-g2f50