From 19175d1d7c9d5b71c0bac35f4ae2ac1aa39c50cd Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 3 Jun 2018 18:05:51 -0300 Subject: Hurnscald guards. @Saulc Polished ruby now works, need to inform client --- npc/012-1/guards.txt | 282 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 282 insertions(+) create mode 100644 npc/012-1/guards.txt (limited to 'npc/012-1/guards.txt') diff --git a/npc/012-1/guards.txt b/npc/012-1/guards.txt new file mode 100644 index 000000000..acbaa2713 --- /dev/null +++ b/npc/012-1/guards.txt @@ -0,0 +1,282 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// Description: +// Protect Hurnscald + +012-1,71,24,0 script Lieutenant Paul NPC_PLAYER,{ + // The Monster King guild have a special menu + if (strcharinfo(2) == "Monster King") goto L_MKControl; + mesn; + mesq l("Sorry, the path to Hurnscald has been locked due to monsters."); + next; + mesn; + mesq l("Andrei Sakar is on the other side of this gate, killing monsters, as we speak."); + next; + mesn; + mesq l("The path will be open when it's safe again for heavily armed travellers."); + if (GHQUEST) + GHQ_Assign(Snake, "Hurnscald", "250.000 GP"); + end; + +L_MKControl: + mesn; + mes l("Oh noes! You've found the Hurnscald control panel!"); + menu + l("Initiate small siege (lv. 20)"), L_MKSmall, + l("Initiate medium siege (lv. 30)"), L_MKMedium, + l("Initiate huge siege (lv. 40)"), L_MKHuge, + l("Abort"), -; + close; + +L_MKSmall: + addmapmask "012-1", 2; + changemusic "012-1", "mythica.ogg"; + disablenpc("Mana Stone"); + $@SIEGE_HALI=0; // factor zero + pvpon("012-1"); + pvpon("010-2"); + announce(l("##1WARNING! WARNING! Siege starting at Hurnscald!!"), bc_all); + areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 15, "Lieutenant Jacob::OnBlackScorpionDeath"); + initnpctimer; + close; + +L_MKMedium: + addmapmask "012-1", 2; + changemusic "012-1", "eric matyas - ghoulish fun.ogg"; + disablenpc("Mana Stone"); + $@SIEGE_HALI=1; // factor one + pvpon("012-1"); + pvpon("010-2"); + announce(l("##1WARNING! WARNING! Siege starting at Hurnscald!!"), bc_all); + areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 25, "Lieutenant Jacob::OnBlackScorpionDeath"); + initnpctimer; + close; + +L_MKHuge: + addmapmask "012-1", 2; + changemusic "012-1", "misuse.ogg"; + disablenpc("Mana Stone"); + $@SIEGE_HALI=5; // factor five + pvpon("012-1"); + pvpon("010-2"); + announce(l("##1WARNING! WARNING! Siege starting at Hurnscald!!"), bc_all); + areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 40, "Lieutenant Jacob::OnBlackScorpionDeath"); + initnpctimer; + close; + +OnBlackScorpionDeath: + areamonster("010-2", 0, 0, 79, 81, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpionDeath"); + if (rand(10000) <= 90+($@SIEGE_HALI*10)) + getitem StrangeCoin, 1; + end; + +OnBlackScorpion2Death: + areamonster("012-1", 0, 0, 120, 155, l("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); + if (rand(10000) <= 850+($@SIEGE_HALI*100)) + getitem StrangeCoin, 1; + end; + +OnGreenSlimeDeath: + areamonster("012-1", 0, 0, 120, 155, l("Green Slime"), 1085, 1, "Lieutenant Jacob::OnGreenSlimeDeath"); + if (rand(10000) <= 200+($@SIEGE_HALI*100)) + getitem StrangeCoin, 1; + end; + +OnCandiedSlimeDeath: + areamonster("012-1", 0, 0, 120, 155, l("Candied Slime"), 1089, 1, "Lieutenant Jacob::OnCandiedSlimeDeath"); + if (rand(10000) <= 150+($@SIEGE_HALI*100)) + getitem StrangeCoin, 1; + end; + +OnManaGhostDeath: + areamonster("012-1", 0, 0, 120, 155, l("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); + if (rand(10000) <= 900+($@SIEGE_HALI*100)) + getitem StrangeCoin, 1; + end; + +OnLieutenantDeath: + getitem StrangeCoin, 1; + Karma=Karma+1; + mapannounce("012-1", l("##2The Monster Lieutenant was defeated by @@!", strcharinfo(0)), bc_map); + end; + +OnColonelDeath: + getitem StrangeCoin, 1; + Karma=Karma+1; + $MOST_HEROIC$=strcharinfo(0); + mapannounce("012-1", l("##2The Monster Colonel was defeated by @@!", strcharinfo(0)), bc_map); + end; + +OnTimer5000: + areamonster("010-2", 0, 0, 79, 81, "Black Scorpion", 1074, 5+$@SIEGE_HALI, "Lieutenant Jacob::OnBlackScorpionDeath"); + areamonster("012-1", 0, 0, 120, 155, "Black Scorpion", 1074, 5+$@SIEGE_HALI, "Lieutenant Jacob::OnBlackScorpion2Death"); + mapannounce("012-1", "##2Message to all Hurnscald NPCs: Take shelter!", bc_map); + disablenpc "Lynn The Traveler"; + end; + +OnTimer15000: + areamonster("010-2", 0, 0, 79, 81, ("Black Scorpion"), 1074, 5, "Lieutenant Jacob::OnBlackScorpionDeath"); + areamonster("012-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 10, "Lieutenant Jacob::OnBlackScorpion2Death"); + end; + +OnTimer60000: + if ($@SIEGE_HALI == 1) { + mapannounce("012-1", "##1The Monster Lieutenant arrived!", bc_map); + areamonster("012-1", 0, 0, 120, 155, ("Monster Lieutenant"), 1077, 1, "Lieutenant Jacob::OnLieutenantDeath"); + } + areamonster("012-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 3, "Lieutenant Jacob::OnBlackScorpion2Death"); + areamonster("012-1", 0, 0, 120, 155, ("Green Slime"), 1085, 10+$@SIEGE_HALI, "Lieutenant Jacob::OnGreenSlimeDeath"); + areamonster("012-1", 0, 0, 120, 155, ("Candied Slime"), 1089, 1+$@SIEGE_HALI, "Lieutenant Jacob::OnCandiedSlimeDeath"); + end; + +OnTimer120000: + if ($@SIEGE_HALI == 5) { + mapannounce("012-1", "##1The Monster Colonel arrived!", bc_map); + areamonster("012-1", 0, 0, 120, 155, ("Monster Colonel"), 1036, 1, "Lieutenant Jacob::OnColonelDeath"); + } + areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 15); + areamonster("012-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); + areamonster("012-1", 0, 0, 120, 155, ("Green Slime"), 1085, 10, "Lieutenant Jacob::OnGreenSlimeDeath"); + areamonster("012-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 2, "Lieutenant Jacob::OnManaGhostDeath"); + end; + +OnTimer180000: + areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 25); + areamonster("012-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); + areamonster("012-1", 0, 0, 120, 155, ("Candied Slime"), 1089, 10, "Lieutenant Jacob::OnCandiedSlimeDeath"); + areamonster("012-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 2, "Lieutenant Jacob::OnManaGhostDeath"); + end; + +OnTimer240000: + areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 25); + areamonster("012-1", 0, 0, 120, 155, ("Black Scorpion"), 1074, 1, "Lieutenant Jacob::OnBlackScorpion2Death"); + areamonster("012-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 2, "Lieutenant Jacob::OnManaGhostDeath"); + end; + +OnTimer300000: + areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 5); + areamonster("012-1", 0, 0, 120, 155, ("Candied Slime"), 1089, 1, "Lieutenant Jacob::OnCandiedSlimeDeath"); + areamonster("012-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); + end; + +OnTimer360000: +OnTimer420000: +OnTimer480000: + areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 5+$@SIEGE_HALI); + areamonster("012-1", 0, 0, 120, 155, ("Red Slime"), 1092, 1+$@SIEGE_HALI); + end; + +OnTimer540000: + mapannounce("012-1", "##1The Monster Army is getting tired of resistance!", bc_map); + areamonster("012-1", 0, 0, 120, 155, ("Slime Blast"), 1090, 5+$@SIEGE_HALI); + areamonster("012-1", 0, 0, 120, 155, ("Mana Ghost"), 1068, 1, "Lieutenant Jacob::OnManaGhostDeath"); + end; + +OnTimer600000: + mapannounce("012-1", "##1The Monster King army is preparing to withdraw!", bc_map); + end; + +OnTimer630000: + removemapmask "012-1", 2; + changemusic "012-1", "dragon_and_toast.ogg"; // Restore to default + enablenpc("Mana Stone"); + $@SIEGE_HALI$=0; + killmonsterall("012-1", 0); + killmonsterall("010-2", 0); + pvpoff("012-1"); + announce(("Hurnscald siege is over!"), bc_all); + enablenpc "Lynn The Traveler"; + stopnpctimer; + end; + +OnInit: + .sex = G_MALE; + .distance = 4; + + .@npcId = getnpcid(0, .name$); + setunitdata(.@npcId, UDT_HEADTOP, Bull); + setunitdata(.@npcId, UDT_HEADMIDDLE, LegionTrainingShirt); + setunitdata(.@npcId, UDT_HEADBOTTOM, RaidTrousers); + setunitdata(.@npcId, UDT_SHIELD, LousyMoccasins); // TODO FIXME: Display Boots + setunitdata(.@npcId, UDT_WEAPON, ArtisBacksword); + setunitdata(.@npcId, UDT_HAIRSTYLE, 12); + setunitdata(.@npcId, UDT_HAIRCOLOR, 15); + + end; +} + +// Handle Guard's logic +function script CheckpointGuard { + mesn; + mesq l("I am stationed here to protect Hurnscald from monsters."); + next; + mesn; + mesq l("If the Monster King attack, I will try to control inbound monsters here."); + close; + return; +} + +012-1,81,18,0 script Checkpoint Guard#1 NPC_GUARD2,{ + CheckpointGuard(); + end; + +OnInit: + .sex = G_FEMALE; + .distance = 5; + end; +} + + +012-1,26,60,0 script Checkpoint Guard#2 NPC_GUARD1,{ + CheckpointGuard(); + end; + +OnInit: + .sex = G_MALE; + .distance = 5; + end; +} + +012-1,80,98,0 script Checkpoint Guard#3 NPC_GUARD2,{ + CheckpointGuard(); + end; + +OnInit: + .sex = G_FEMALE; + .distance = 5; + end; +} + + +012-1,134,98,0 script Checkpoint Guard#4 NPC_GUARD1,{ + CheckpointGuard(); + end; + +OnInit: + .sex = G_MALE; + .distance = 5; + end; +} + +012-1,94,56,0 script Guard#012-1.1 NPC_GUARD1,{ + legiontalk; + end; + +OnInit: + .sex = G_MALE; + .distance = 5; + end; +} + + +012-1,112,65,0 script Guard#012-1.2 NPC_GUARD2,{ + legiontalk; + end; + +OnInit: + .sex = G_FEMALE; + .distance = 5; + end; +} + -- cgit v1.2.3-60-g2f50