From 368304675760c88b35061ff29f0c716b7992fef8 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 2 Mar 2019 12:03:04 -0300 Subject: Harden difficulty curve at Crazyfefe Cave. Should be fine to go now. --- npc/006-1/crazyfefe.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'npc/006-1') diff --git a/npc/006-1/crazyfefe.txt b/npc/006-1/crazyfefe.txt index 5dc7e7149..c812897ef 100644 --- a/npc/006-1/crazyfefe.txt +++ b/npc/006-1/crazyfefe.txt @@ -225,8 +225,8 @@ L_Summon: .@monsterId = any(Tipiu, GiantMutatedBat, Terranite, Reaper) ; break; } areamonster "006-1", 20, 20, 70, 60, strmobinfo(1, .@monsterId), .@monsterId, 1, "Crazyfefe::OnPetDeath"; - // We must lower difficulty according to summoned monster. Only 80% is lowered. - $@FEFE_DIFFICULTY=$@FEFE_DIFFICULTY-max(1, .@lv*8); + // We must lower difficulty according to summoned monster. Only 40% is lowered. + $@FEFE_DIFFICULTY=$@FEFE_DIFFICULTY-max(1, .@lv*4); } freeloop(false); initnpctimer; -- cgit v1.2.3-60-g2f50